This is mostly a bugfix release, a few minor fixes and updates to existing areas.
- Starting area has been moved to the Gate of the Sunderer, introduction is shorter
- New encounters added around the Gate/Valley area, along with new loot tables
- Dark Advent crypt has had custom loot tables updated for NPCs and containers
Of note I have modified the functionality of two spells:
- Implosion cannot be resisted by death ward. This brings Implosion back in line with its functionality in NWN1. (+3 DC bonus has been removed)
- Undeath to Death can only affect undead PCs which are a lower level than you, regular creatures are not restricted by level.
- Starting area has been moved to the Gate of the Sunderer, introduction is shorter
- New encounters added around the Gate/Valley area, along with new loot tables
- Dark Advent crypt has had custom loot tables updated for NPCs and containers
Of note I have modified the functionality of two spells:
- Implosion cannot be resisted by death ward. This brings Implosion back in line with its functionality in NWN1. (+3 DC bonus has been removed)
- Undeath to Death can only affect undead PCs which are a lower level than you, regular creatures are not restricted by level.
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