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  • If your chaotic Neutral, factions don't mean much now does it? Does that mean your gear should suck because you don't join a faction? Kinda Makes it harsh on the free spirits out there.Factions like it or not have rules and Regulations to witch a pure chaotic Neutral could never follow.anyway i'm sure this is off topic..but don't that raise a question?
    What about the non conformist .
    anyway the server fine by all means..but like wine it takes time to enjoy i suppose.
    There is another realm, a space, a wordless mixture of melancholy and exstacy... a taste in the mind. not success or failure; but tales of strengh,glimpses of beauty,moments of depth between beings reveal our lives

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    • *edit* Sorry...went off on a tangent. Deleted this myself.
      Ursus Ahrahl: Vengeful Desert Warrior (http://www.sundren.org/wiki/index.php?title=Ursus_Ahrahl)
      Zaphram Babblerocks: Silly Gnome Tinkerer
      Ronon Darkholme: Eye and ear of the Night Watch of Kelemvor's Eternal Order (http://www.sundren.org/wiki/index.ph...onon_Darkholme)
      Jakomyn Moriarty: Misunderstood Calishite mage (http://www.sundren.org/wiki/index.php?title=Jakomyn_Moriarty)
      Turin Greyhold: Ex-mercenary paladin of Torm (http://www.sundren.org/wiki/index.ph...reyhold,_Turin)
      Alexandros Pentacost: 1/2 Orc Cleric of the Red Knight
      "Remember, Private..Friendly Fire is not a nice warm place you and your hippy buddies sit around at night toasting marshmallows and singing Kumbaya." --Me to one of my troops way back when

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      • Does that mean your gear should suck because you don't join a faction?
        Sort of yes, actually. You should definitely have a much harder time getting good gear if you're playing Johnny Lonewolf. Factions are intended to have benefits.
        Originally posted by Saulus
        Stop playing other shitty MMOs and work on Sundren, asshole.

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        • Johny Loanewolf can always get an enchanter to make his gear. It might cost more due to rarity of goods, but in some ways, it could actually end up being better than some faction equipment is (not slamming the faction equipment, but some of it can be made with less restrictions by an enchanter, some, no way in heck an enchanter could make it)

          This isn't dependent on you being a melee or a caster. And some of the caster spells have been nerfed, such as all the AC boosting ones. You can't get more than +4 out of a spell, unless it's Improved Mage Armour.
          Bree - Bookkeeper and diplomat of Exigo.

          Becky Dragonhin - Sword of the Loyal Fury, Knight of the Triad... the only Good hin in Sundren???
          Cybil Gelley (Retired)
          Perry Turnipfodder - aspiring talent, happy chronicler.

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          • Originally posted by Vonjan View Post
            If your chaotic Neutral, factions don't mean much now does it? Does that mean your gear should suck because you don't join a faction? Kinda Makes it harsh on the free spirits out there.Factions like it or not have rules and Regulations to witch a pure chaotic Neutral could never follow.anyway i'm sure this is off topic..but don't that raise a question?
            What about the non conformist .
            anyway the server fine by all means..but like wine it takes time to enjoy i suppose.
            Could always join Blackwood, we tend to get lots of CN toons, including mine. And there aren't too many rules that we follow.
            My to-be toon:
            Shafiq Al-Mawt: Zakharan myrkulite.

            My tomb of old toons:
            Cruven Schlachten - Blood Reaver of Garagos, Blackwood Company Elite, Hellstrom Head of Security
            Marcus Waynard- Horned Harbinger, fear his best bud Frank!... and Jim, Bob, Sue, and Jane...
            Davlamin Frostfoot - Frosty Snowflake, the Frozen Fist of Auril, sworn enemy of the Second Wind fire pit.


            Click here to see the full image of my avatar, by Algido.

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            • Remember a chaotic neutral character isnt as likely to jump off a bridge as cross it; joining a faction is opportunistic to most whether they like, respect or openly follow the rules or not.

              I've just joined a faction for the perks with my CN toon.. doesnt mean ill follow them into the abyss or fight the legion with them, it just means my character appreciates the boon of having friends.
              Originally posted by roguethree
              If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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              • I had something to say on this but it seems the discussion has digressed from its intent.

                In short, there is nothing wrong with the existing system... min-maxed melee classes will fail against a caster simply because the user has left a big gaping flaw to be exploited. there can always be balance found... asking for a change due to what is perceived to be impossible odds and what is reality are two separate matters. Utilizing your available resources and using intelligent tactics are the challenge to playing a melee character.

                While a mage can cast and such a melee character can bide time be patient and strike when they have the upper hand... flailing at a foe hoping they will fall is the most guaranteed manner to fall... this is true in any martial art as it is true in this case.

                So, the fault is not in the system but the application of the user... changing a working tool because you cannot understand its application does not change the fact it is the best tool for the job, simply that you need to educate yourself in its use.
                Ghal Narish, Battle-Mage
                Faucon De'Ombre
                , Triadic Knight

                Ulriel Gabrieth, Devout of Lathander
                Noril De'nor, Archer ...
                Liem Ashcroft, Miner, Smith, and Weaponsmaster

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                • So glad to hear that we all made min-maxed melee toons and have no tactcical knowledge while all the uber casters have such perfectly rounded toons and are better at tactics.

                  Guess we should all just scrap our melee builds and remake them with 14 in all abilities to match the casters that do that to get the uber DCs on spells because all melee players are far too unintelligent to grasp the nuances of the Sundren experience.


                  *end sarcastic rant*
                  Ursus Ahrahl: Vengeful Desert Warrior (http://www.sundren.org/wiki/index.php?title=Ursus_Ahrahl)
                  Zaphram Babblerocks: Silly Gnome Tinkerer
                  Ronon Darkholme: Eye and ear of the Night Watch of Kelemvor's Eternal Order (http://www.sundren.org/wiki/index.ph...onon_Darkholme)
                  Jakomyn Moriarty: Misunderstood Calishite mage (http://www.sundren.org/wiki/index.php?title=Jakomyn_Moriarty)
                  Turin Greyhold: Ex-mercenary paladin of Torm (http://www.sundren.org/wiki/index.ph...reyhold,_Turin)
                  Alexandros Pentacost: 1/2 Orc Cleric of the Red Knight
                  "Remember, Private..Friendly Fire is not a nice warm place you and your hippy buddies sit around at night toasting marshmallows and singing Kumbaya." --Me to one of my troops way back when

                  Comment


                  • Originally posted by Aniril_Telin View Post
                    Min-maxed melee classes will fail against a caster simply because the user has left a big gaping flaw to be exploited.
                    Not really accurate. A melee class of any strain will fail against a caster simply because of a caster having a collection of spells that give them instant victory against people without Spell Mantle or Spell Resistance, two things said fighters don't have access to, and wouldn't have access to even if they didn't min-max. Be they a Dwarven Defender, a Fighter/Weaponmaster, a Barbarian, a Swashbuckler/Duelist, or whatever brand of non-caster you choose. Be they pumped to the eyeballs with 8 Cha-boosted Str and Con having taken only combat feats, or be they an amiable little RP-built character who has 12 or higher in every stat and a few non-power feats to go with it.

                    (Incidentally, I'm far into the belief that having a powerfully built character and being a good RPer is not mutually exclusive, unless you get into the realms of Drow Paladin/Bard/Blackguard/Favoured Soul or some ridiculous combos that make no IC sense)

                    Along with this, the NWN2 engine favours casters. Rarely ever can I strike an opponent before they get a spell off, even if they begin priming the spell whilst I'm standing literally breathing down their necks. Whilst in PnP this situation would leave me a full 6 seconds to disable them or interrupt the spell, NWN will see me standing there watching idly whilst they complete the single spell that will be my doom.

                    Along with this, resting takes five seconds. I have let wizards live out of not particularly wanting to feel like a PvP griefer, only to have them bend down, tie their shoelaces, and obliterate me with a barrage of unresistable spells.

                    The only way I can honestly think of to defeat a mage is to bum-rush them with no RP whilst they're stood idly doing nothing. This will probably give me a chance to hit them before they have a chance to react and click their spell buttons. I don't like this idea since it'd probably have people call me a PvP griefer and result in a ban and I think it's shoddy RP in the first place, but the amount of times it's been suggested as a fair strategy considering my advantages I've lost count.
                    Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
                    "Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"

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                    • Actually you could bum rush a wizard.and thats very simple while he talks to you.
                      if i ask a person in real life to move or obey i wont ask a second time.
                      its going to be grab his head and shove it into the ground fast.
                      one because there no debating with authority. 2 he might be armed and your just setting yourself up.
                      3 don't give them time to ready a strike or pump themselves up with adrenaline.
                      See i don't understand why a warrior in full plate should let a mage smart mouth the warrior and not expect a shot in the mouth.Lets face it knight or not knight you wear armor your a damn killing machine. there no reason to grieve or kill thats why there the option to use sub dual and and regular force. i guess that's when being good or evil comes into play
                      There is another realm, a space, a wordless mixture of melancholy and exstacy... a taste in the mind. not success or failure; but tales of strengh,glimpses of beauty,moments of depth between beings reveal our lives

                      Comment


                      • Originally posted by Root View Post
                        Along with this, resting takes five seconds. I have let wizards live out of not particularly wanting to feel like a PvP griefer, only to have them bend down, tie their shoelaces, and obliterate me with a barrage of unresistable spells.
                        In my opinion any spellcaster that does this should be deleveled to 1.

                        It also makes a compelling aurguement for the increased resting times for casters that was mentioned earlier.
                        "Half the lies they tell about me aren't true."
                        Yogi Berra

                        Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
                        http://www.sundren.org/wiki/index.php?title=Main_Page

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                        • I just set them to hostile so they can't rest :P
                          Ursus Ahrahl: Vengeful Desert Warrior (http://www.sundren.org/wiki/index.php?title=Ursus_Ahrahl)
                          Zaphram Babblerocks: Silly Gnome Tinkerer
                          Ronon Darkholme: Eye and ear of the Night Watch of Kelemvor's Eternal Order (http://www.sundren.org/wiki/index.ph...onon_Darkholme)
                          Jakomyn Moriarty: Misunderstood Calishite mage (http://www.sundren.org/wiki/index.php?title=Jakomyn_Moriarty)
                          Turin Greyhold: Ex-mercenary paladin of Torm (http://www.sundren.org/wiki/index.ph...reyhold,_Turin)
                          Alexandros Pentacost: 1/2 Orc Cleric of the Red Knight
                          "Remember, Private..Friendly Fire is not a nice warm place you and your hippy buddies sit around at night toasting marshmallows and singing Kumbaya." --Me to one of my troops way back when

                          Comment


                          • Think everything that's going to be said has been said.
                            Originally posted by Saulus
                            Stop playing other shitty MMOs and work on Sundren, asshole.

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