Racism and things of this nature have to be shoved down people's throats by DMs in order for it to hold. People tend to think racism also makes you evil suddenly. I mean, people forget the Dryzz't, even though good aligned, still has to keep out of surface communities of good people because he's still a drow
It actually takes a lot to be evil and a dwarf that doesn't like elves, or elves who are fed up with humans, or humans who can't stand stinky half orcs, hardly puts you on the road to the barrens of doom and despair.
Also, I tend to see adventurers as exceptions to a lot of rules dealing with racism. You have to remember that in PWs players are unjustly used to represent the people. In P&P if our party decides to trust a drow, we represent five people in a universe who are okay with this one drow, orc, or demon spawn. Being an adventurer exposes you to more of a different side to a coin that a normal person wouldn't see. So though there's a tendency for there to be hatred of certain things, I see PC's having enough real world experience to know the truth about things that common people can't ever imagine.
I think, however, there is a tendency for people to see things too black & white or one extreme to the other. People also neglect to realize the actual idea that most people in the world worship multiple gods, and some of them evil. You think Bane having a higher divine rating than most other gods is an accident when divine rating is essentially how many people give "Worship" to you? Trust me, that's not all blackguards and evil clerics. That's common people who might want to stay off fear and hate in their lives, just like people who mention BEshaba's name in their weddings so they don't have misfortune, or the sailor who quickly donates to Umberlee church so as not to sink.
So when you're an evil worshipper of a god, people tend to turn their backs on you and such, but in reality, you generally should only get the highest hate from clergies that have direct hate for you. For example, Beshaba's clergy doesn't actually have that many enemies despite being C/E. In fact, you're likely to see the temple filled with every alignment of people trying to keep her happy. I think PW's lose this point with faith alot of times, and lose the idea that evil gods are a part of aspects of life too. Such as Shar priests being sought out when heavy loss is suffered in people's lives.
It's these views that tend to lead people into situations where conflict can't arise. I mean, if we just look at the world as Good and Evil we're basically being OOC, because in reality, people's are hated for their reputations, not their god's alignment. People don't just know every god is L/E, C/G, N/E, etc. It's more they know Maskites might rob you when you're not looking. Banites just want to rule over others, people don't even generally know much about Shar. Cyric worshippers are insane, etc. Some people don't mind those things and won't tend to have a problem with them. Some might just hold their coin purse close around know Mask worshippers, or just appease a Banite. People in the real world are a sum of their actions, not their alignment. Certainly a paladin won't tolerate a thief for long, but how many of us have friends who do things a paladin in a video game would crap all over or we ourselves?
So maybe letting a evil person slide for being evil OOC and take what he does IC as who he is might help people in the long run
It actually takes a lot to be evil and a dwarf that doesn't like elves, or elves who are fed up with humans, or humans who can't stand stinky half orcs, hardly puts you on the road to the barrens of doom and despair.Also, I tend to see adventurers as exceptions to a lot of rules dealing with racism. You have to remember that in PWs players are unjustly used to represent the people. In P&P if our party decides to trust a drow, we represent five people in a universe who are okay with this one drow, orc, or demon spawn. Being an adventurer exposes you to more of a different side to a coin that a normal person wouldn't see. So though there's a tendency for there to be hatred of certain things, I see PC's having enough real world experience to know the truth about things that common people can't ever imagine.
I think, however, there is a tendency for people to see things too black & white or one extreme to the other. People also neglect to realize the actual idea that most people in the world worship multiple gods, and some of them evil. You think Bane having a higher divine rating than most other gods is an accident when divine rating is essentially how many people give "Worship" to you? Trust me, that's not all blackguards and evil clerics. That's common people who might want to stay off fear and hate in their lives, just like people who mention BEshaba's name in their weddings so they don't have misfortune, or the sailor who quickly donates to Umberlee church so as not to sink.
So when you're an evil worshipper of a god, people tend to turn their backs on you and such, but in reality, you generally should only get the highest hate from clergies that have direct hate for you. For example, Beshaba's clergy doesn't actually have that many enemies despite being C/E. In fact, you're likely to see the temple filled with every alignment of people trying to keep her happy. I think PW's lose this point with faith alot of times, and lose the idea that evil gods are a part of aspects of life too. Such as Shar priests being sought out when heavy loss is suffered in people's lives.
It's these views that tend to lead people into situations where conflict can't arise. I mean, if we just look at the world as Good and Evil we're basically being OOC, because in reality, people's are hated for their reputations, not their god's alignment. People don't just know every god is L/E, C/G, N/E, etc. It's more they know Maskites might rob you when you're not looking. Banites just want to rule over others, people don't even generally know much about Shar. Cyric worshippers are insane, etc. Some people don't mind those things and won't tend to have a problem with them. Some might just hold their coin purse close around know Mask worshippers, or just appease a Banite. People in the real world are a sum of their actions, not their alignment. Certainly a paladin won't tolerate a thief for long, but how many of us have friends who do things a paladin in a video game would crap all over or we ourselves?

So maybe letting a evil person slide for being evil OOC and take what he does IC as who he is might help people in the long run



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