As one of the few players who's had a permanent negative ability modifier applied to my PC for their actions, I can say that it was fun. And it added to the RP. Conflict is good, but when consequences are tossed out the window, and only rewards are given, it becomes meaningless and stagnant.
We need them in jail longer than twelve hours for that, as the jail breaks usually occur within that timeframe, when the inept legion is slain to a man by a lone assailant, or vampires come out at noon under cloud cover and stage an elaborate-but-impromptu ambush, or and so on.
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