I've heard almost every player I've met have some issues at the ease which people break out of jail.
I would like to get everyone's opinions so we can understand this issue better.
It's no use pointing at something you think is a problem and crying "Fix it."
In that line of thought, here are a few things I think would make sense and make the jail more secure, and make any attempts to break people out more difficult and exciting. Breaking out of jail should be impressive, I think.
1. Unpickable locks. They seem to be in good supply, as quite a few factions have them. Legion should be no different here.
2. Cells are Silenced. This is a common solution to the magic prisoner problem.
3. Traps. Many times I've gone through an enemy faction's holding and been hit with paralysis or dispelling. A couple of these and other logical choices would really tighten security.
4. Have a few magic users stationed at the prison. A purge invisibility or sight spell could make the difference between a bold escape and a beefy guard bodychecking a frail magic using prisoner. Though to be fair I have seen no other faction holdings guard against the invisible. Can't show any favoritism after all
Please post other suggestions! I am confidant we can have an honest, civil discussion about what ails us and how we can rectify it.
I would like to get everyone's opinions so we can understand this issue better.

It's no use pointing at something you think is a problem and crying "Fix it."
In that line of thought, here are a few things I think would make sense and make the jail more secure, and make any attempts to break people out more difficult and exciting. Breaking out of jail should be impressive, I think.
1. Unpickable locks. They seem to be in good supply, as quite a few factions have them. Legion should be no different here.
2. Cells are Silenced. This is a common solution to the magic prisoner problem.
3. Traps. Many times I've gone through an enemy faction's holding and been hit with paralysis or dispelling. A couple of these and other logical choices would really tighten security.
4. Have a few magic users stationed at the prison. A purge invisibility or sight spell could make the difference between a bold escape and a beefy guard bodychecking a frail magic using prisoner. Though to be fair I have seen no other faction holdings guard against the invisible. Can't show any favoritism after all

Please post other suggestions! I am confidant we can have an honest, civil discussion about what ails us and how we can rectify it.

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