Firstly, properly on topic; I'm all for a rebalance if the devs think it neccesary. It's a Beta after all. From what Saulus said this is mainly about server balance and not about people grinding. However, it's turned into a discussion of grinding once again. So... moving to a sort-of-on-topic discussion.
I'm afraid you brought it into the thread, and additionally squashed that guy pretty hard back there, so I gotta respond *shrugs*
Your primary point here is that the auto-rp-xp thingy removes the need for anyone to go to dungeons if they want to obtain levels, and that it is somehow "WRONG" to go to dungeons for experience now. The distinction between "before rp-xp" and "after rp-xp" only really exists if people are online alot. Consider the following *gets out calculator*
lvl 3-10: 233 hours (10 days) online
Most people will never spend that long online in their entire time playing Sundren, whether they might like to or not.
Or, less realistically.
Lvl 3-20: 1,038 hours (43 days) online
Well, it should be hard to get to level twenty I suppose
Three points here. 1) Actually, most people will have to kill monsters for xp if they want to go up levels (though they might have all sorts of other reasons for doing so). 2) People wanting to go up levels is fine, and understandable. 3) I'm in full agreement that mega-grinding type activity to level quickly isn't so cool, but if the level cap gets reworked then people won't be able to shoot up levels that way anyhow!
Originally posted by Rhifox
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Originally posted by Rhifox
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lvl 3-10: 233 hours (10 days) online
Most people will never spend that long online in their entire time playing Sundren, whether they might like to or not.
Or, less realistically.
Lvl 3-20: 1,038 hours (43 days) online
Well, it should be hard to get to level twenty I suppose
Three points here. 1) Actually, most people will have to kill monsters for xp if they want to go up levels (though they might have all sorts of other reasons for doing so). 2) People wanting to go up levels is fine, and understandable. 3) I'm in full agreement that mega-grinding type activity to level quickly isn't so cool, but if the level cap gets reworked then people won't be able to shoot up levels that way anyhow!
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