New Feat
Spell Changes
Class Change
Sorcerer and Favored Soul Spells Known Changes
Currently in the pipes: Arcane Archer rework
- Secondary Target: Used for some spells and spell-like abilities that require two targets. Use this feat on a targeted creature to save them as your secondary target. You can target yourself. Your target as you cast the spell will be the primary target. This feat will be granted automatically to all characters on login.
Affected Spells
- Benign Transposition
- Baleful Transposition
Spell Changes
- Benign Transposition (Uses Secondary Target feat. If no valid Secondary Target is found, Caster is considered secondary target.)
- Baleful Transposition (Uses Secondary Target feat. If no valid Secondary Target is found, Caster is considered secondary target.)
- Mordenkainen's Sword
- Summons a +3 adamantine longsword that deals +3d6 magic damage on hit.
- Sword makes 1 attack per round, using the caster's level + ability modifier as its attack bonus.
- Sword is immune to all damage, but can be dispelled with Dispel Magic, Greater Dispel Magic, Disjunction, or Disintegrate).
Class Change
Bard
Bardic Lore
- When using a knowledge skill in which you have 0 ranks, you are considered trained, and add your bard levels to the check as a bonus.
Cleric
- 3 skill points per level (up from 2)
- Light Armor, Medium Armor, Shield, Simple Weapon Proficiencies only. Also proficient with deity's favored weapon (weapon proficiency granted after levelupup/character creation)
- Class Skills: Appraise, Concentration, Craft, Decipher Script, Diplomacy, Heal, K. Arcana, K. History, K. Nobility, K. Planes, K. Religion, Profession, Sense Motive, Spellcraft.
Favored Soul
- High Save: Will only (down from all high saves).
- 4 skill points per level (up from 2).
- Class skills: Craft, Diplomacy, Heal, Knowledge: History, Knowledge: Planes, Knowledge: Religion, Listen, Profession, Sense Motive, Spellcraft, Spot.
- Light Armor, Medium Armor, Shields, Simple Weapon Proficiency.
- Favored: Gain Luck of Heroes as a free bonus feat at level 2.
- Bonus feats at levels 3, 7, 11, 15, 19. (Metamagic and Spell Focuses)
- Lose Deity Weapon Proficiency/Focus/Specialization, Energy Resists, DR, Haste.
- Use Charisma for spell DCs
Mystic Theurge
Paladin
New Requirements
- Feat requirements removed.
- Skill requirements now: 5 ranks Knowledge: Arcana, 5 ranks Knowledge: Religion.
- Requires 2nd level arcane spells and 2nd level divine spells.
Class Changes
- Hit Die: d6
- Skill Points: 4+Int modifier/level
- Class skills: Concentration, Decipher Script, Diplomacy, Heal, Knowledge (arcana), Knowledge (history), Knowledge (religion), Knowledge (the planes), Lore, Sense Motive, Spellcraft, Use Magic Device
- Bonus Feats: Any metamagic at levels 3, 6, and 9.
Paladin
Smite Evil
- The paladin adds her Charisma bonus (if positive) to her attack rolls and her paladin level to all damage rolls against evil creatures. If the creature is an evil aligned outsider, an evil aligned dragon, or an undead creature, the bonuses damage on the first successful hit is doubled. Once an evil creature has been slain by the paladin, the smite ends.
The new Smite Evil still needs to be playtested with trusted paladin PC's before replacing the hardcoded one. It's ingame, but only accessible to PC testers.
Blackguards, do not despair! Soon your class will be getting a mighty revamp that will make even Dain Tornbrook tremble in his goody two-shoes!
Blackguards, do not despair! Soon your class will be getting a mighty revamp that will make even Dain Tornbrook tremble in his goody two-shoes!
Sorcerer
- d6 hit die
- 3 skill points per level (up from 2)
- Light Armor, Simple Weapon Proficiencies only.
- Arcane Armor Training as a free bonus feat at 1st level.
- Bonus feats drawn from the wizard bonus feat table (minus crafting) at level 7, 14, and 20
- Class Skills: Appraise, Bluff, Concentration, Craft, Diplomacy, Intimidate, Listen, Knowledge: Arcana, Profession, Spellcraft, Spot, UMD
Wizard
- d6 hit die
- 3 skill points per level (up from 2)
- Class Skills: Appraise, Concentration, Craft, Decipher Script, Knowledge: All, Profession, Spellcraft
Sorcerer and Favored Soul Spells Known Changes
Originally posted by New Table
Originally posted by Old Table
Originally posted by Difference between current spells known, and proposed changes
Currently in the pipes: Arcane Archer rework
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