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What did NWN2's content miss the mark on?

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  • #31
    headaches....hahaha
    Parn Thistleknot - Founder of the Midget Medic Corps.
    Raven

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    • #32
      Godbeast and I used to play on an NWN1 PW where players hosted weekly auctions. I'd be glad to see those again. The city hall can double as an auction house, with permission from the Port Avanthyr authorities.

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      • #33
        Works fer meh!

        Amateur historian of religion | Website Designer | Known in-game as Talon Eloi.

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        • #34
          One thing I would like to see is a clothing crafting system like the one used in NWN 1.
          Virsing Etorix - blood thirsty axe for hire.

          Faderiel Rashedwa - singer, dancer, noble.

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          • #35
            Durations WTF??

            One problem i personaly have is with some of the durations NWN2 altered

            mainly for "Weakening" Spells.

            Origonal Blind/Deaf was a Perminant duration but now its been lopped down to what 1 round per level?!?! i see how perminent wont work for NWN but it should at least last a while say... 1min/level or 10min/level or 1hour/level its completly ruins teh spell and its even worthless for combat now...

            Another one thats been Nerfed is Ray of Enfeeblement, same deal duration needs to be longer, plus these longer durations are great for RP.

            Maby im just a PnP whore but i strongly feels at least those two spells need fixing
            Lady Isiovien, Drow (retired)

            Esiela, Tiefling Wizard

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            • #36
              No double swords, double axes, diremaces, and the quarterstaff is still a single hit weapon. Also a distinct lack or RP spells like Teleport, Dimension Door, Alter Self, and Mordaiken's Mansion.
              Virsing Etorix - blood thirsty axe for hire.

              Faderiel Rashedwa - singer, dancer, noble.

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              • #37
                Originally posted by Akitsuki View Post
                One problem i personaly have is with some of the durations NWN2 altered

                mainly for "Weakening" Spells.

                Origonal Blind/Deaf was a Perminant duration but now its been lopped down to what 1 round per level?!?! i see how perminent wont work for NWN but it should at least last a while say... 1min/level or 10min/level or 1hour/level its completly ruins teh spell and its even worthless for combat now...

                Another one thats been Nerfed is Ray of Enfeeblement, same deal duration needs to be longer, plus these longer durations are great for RP.

                Maby im just a PnP whore but i strongly feels at least those two spells need fixing
                Seem fine to me. Extended spell, or Persistent Spell, make it last 24 hours.

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                • #38
                  extend spell and perminance make it occupy spell slots way higher making it unrealistic. the spells have been gimped whether thats ok or not is up to you to decide

                  I also think dire maces/axes/swords and making quarterstaffs have 2 attacks is a good idea.. the quarterstaff thing would be what ide stess though since we can do without double sided weapons and they would be a pain to implement.
                  Lady Isiovien, Drow (retired)

                  Esiela, Tiefling Wizard

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                  • #39
                    Originally posted by Darkfangs View Post
                    No double swords, double axes, diremaces, and the quarterstaff is still a single hit weapon. Also a distinct lack or RP spells like Teleport, Dimension Door, Alter Self, and Mordaiken's Mansion.
                    OOOOH, can you dual weild double swords with monkey grip ^_^? Hehehe, 4 times hit :P

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                    • #40
                      all characters are fitness

                      all characters are fitness gurus. while i can make a character is old (ish) i cant make a character that is fat.

                      no sneak animation

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                      • #41
                        Originally posted by undeadsteak View Post
                        OOOOH, can you dual weild double swords with monkey grip ^_^? Hehehe, 4 times hit :P
                        I can yeah, but I don't get the two-handed weapon damage on the first weapon, you have a -2 AB overall, and it just doesn't look quite so cool. :P
                        Virsing Etorix - blood thirsty axe for hire.

                        Faderiel Rashedwa - singer, dancer, noble.

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                        • #42
                          Um..I know I'm reaching for the stars here but, Horses? Ponys? Riding Dogs? :-P

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                          • #43
                            Wohoo, riding mutts!

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                            • #44
                              one thing that nwn screwed up is that pole arms dont have a 10 foot reach anymore making them... well not at good
                              Lady Isiovien, Drow (retired)

                              Esiela, Tiefling Wizard

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                              • #45
                                Bard songs. While the Bard is vastly improved, after checking NWN2 wikipedia, it seems that some of the songs are either bugged or implemented poorly. Some examples of said bugs are listed below. The Cloud Mind song, a stronger version of Fascinate, still does the Daze effect, only on one creature instead of up to 20, and with a 3 higher DC on it. According to NWN wiki, while we aren't clear on the exact intent, it seems clear there are a number of bugs surrounding this ability.

                                The Inspire Jarring song does not actually give any sort of spell failure chance, but rather lowers Concentration checks by 4, which doesn't seem really useful to me. Maybe this is because of an error in the script which NWN wiki talks about at the bottom.. I don't know.. It says there's a Jarring effect that the script for some reason doesn't implement right now.
                                Virsing Etorix - blood thirsty axe for hire.

                                Faderiel Rashedwa - singer, dancer, noble.

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