I'm all for a perma'death server. It will kill farming totally and you would never ever need a level cap.
Leveling would be gruelingly slow, based on the xp ticker which will make the server 75% Rp IC development, 20% combat, 5% fucking around OOC. Although, Sundren would probably have a player population of 10.
I like death of characters especially good ones that are well rp'd. it makes loss a bit more serious and somewhat moving. I wish everyone would be willing to sacrifice their character when their time comes. Regardless of how much time they put into them, there is always another story to be told.
Leveling would be gruelingly slow, based on the xp ticker which will make the server 75% Rp IC development, 20% combat, 5% fucking around OOC. Although, Sundren would probably have a player population of 10.
I like death of characters especially good ones that are well rp'd. it makes loss a bit more serious and somewhat moving. I wish everyone would be willing to sacrifice their character when their time comes. Regardless of how much time they put into them, there is always another story to be told.
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