Upcoming Events

Collapse

There are no results that meet this criteria.

Announcement

Collapse
No announcement yet.

A bit of criticism

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Just to add my own thoughts...I like the idea of respawning having penalties that are a bit harsher than being raised or resurrected, but until all the tech issues with NWN II are worked out, that would only be a source of frustration for players and staff.

    I think for where the server is now, and for where the game engine is now, the death rules are well balanced.
    sigpic
    How to Save $$ at Christmas

    Fingal Haller - dwarven scout, locksmith and mercenary
    Reuel - Human (absent-minded) Wizard
    Rudash - Orc-blooded lad with a chip on his shoulder

    Comment


    • #32
      For every person that wants the death penalty to be more harsh, there is someone who wants it less harsh. The trick is to find some middle ground. In my opinion, no one person is "right" and another's opinion is "wrong" - it's just a preference.

      It is simple. If you want your character to fear death, then RP fearing death! Dying and being brought back from the hereafter can't be pleasant. We can use our RP skills instead of relying on some game-mechanic penalty. Our character doesn't know what losing 5% of their xp means... but they can think that it was a horrible experience if we RP it that way.

      As for the quests? I like them. However, it does lead to some strange RP when someone has to kill the same 'evil druid' daily. If the scripters can make it a bit more dynamic to address the repetitive nature of quests, then I am in favor.
      Character(s): Isiolia Le'len, Elf Ranger

      Comment


      • #33
        Originally posted by Tassafina View Post
        " Tough luck, but I wasn't afraid of dying, because it's just a character. It's a TOOL for roleplaying, just as lvl 5 character would be. Even with permadeath, I could've just ended the career of the character."

        Well if anything you just provided the greatest argument against permadeath. You said it yourself...even with extremely harsh penalties for dying it still did not make you afraid. Peoples greatest agrument for it has always been to make players fear death. Its obvious no matter what penalities are in place you are not going to be afraid, so why bother?
        Sorry, maybe I should've been more exact. I was drunk, and I'm even more now, so forgive me about it. Let me explain this thing a bit more then: I am afraid of dying a _MEANINGLESS_ death. For example, against NPC's, or against a pc for a shitty IC reasoning behind it. I wasn't afraid of dying, when it was for a good reason, and usually my character was just as angry about it, and had a reason to kill people herself. And even then, I was "afraid", but I still felt like I had to go ahead and do it.


        Originally posted by TheFarsight View Post
        I would'nt go commenting on the Drow conflict, for one. You were not there. And I was simply using it as an example to the current QQing that already goes on in PvP when there is no loss. I was'nt arguing the Drow as a whole.
        You brought it up, not me. And I argumented pretty well against your example. If you're using it as an argument, I'm going to answer it.

        Originally posted by TheFarsight View Post
        If you liked the death system so much at your old server... Why did you leave, to only try and change another server to your liking?
        I'm not trying to make it to my liking. I'm just pointing out issues I know something about. And I've had a bit of a pause from playing anything. The old server in NWN1 is still up, but I decided to try some NWN2 servers as well. Maybe I should do to your liking and go there instead then. We'll see.

        Comment


        • #34
          If yer drunk then dont post IMO.

          Comment


          • #35
            Originally posted by InquisitorFury View Post
            If yer drunk then dont post IMO.
            I'm going to do another quote here. This one comes from GodBeastX

            "Quoted for truth."
            The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

            George Carlin

            Comment


            • #36
              Originally posted by InquisitorFury View Post
              If yer drunk then dont post IMO.
              If I can make my point clear enough, that shouldn't be any reason to not post. Anyways, maybe I won't then.

              Comment


              • #37
                I skimmed the posts, my 2 cents.

                RP is as real as you make it.

                Don't come to us and make us enforce your thoughts, people hate it alot.

                Example:

                Necropolis is dangerous. People shouldn't be hanging out there unless they want to die. We show people this, we get complaints and anger.

                What does that make us do? Ease up on people.

                People want challenges:

                Drow ran around kicking ass. What did people do? Complain. We took out drow.

                Starting to see a pattern yet?

                You guys come to us and say "This is too light", so make it harder on yourself. Don't make us do it. You can always perm your own chars if you want. You can always RP out res sickness. Why does the burden of enforcement have to rely solely on us?

                Sorry, this is a can of worms for me because I enjoyed DM'ing the Drow alot and the player personalities involved with the Drow. People couldn't take them mixing into their RP.

                If it was solely up to GBX, Sundren would be a miserable place, where if you left Sundren city, you'd be neck deep in the problems of the valley. Undead laying seige to the gates. Constant Orc assaults on the borders, etc etc.

                People get out of it what they are willing to risk. Everyone wants positive and don't want to RP out the negative outcomes. We get help posts all the time "SO AND SO IS SLANDERING MY PC! IT'S ALL LIES!" Let's be real, what stops people from slandering you? Nothing. So what do you want us to do about it?

                Wonder why some people don't get events? Cuz people can't take the possibility of loss. I can't run events where it might be uber difficult for a PC to finish because people will complain "OOOO! I'm not winning! This isn't fun!"

                If you don't allow conflict, you will be bored, that's my 2 cents. So, have fun being bored I guess. Put quest system in? Fine. You'll finish them all and go back to square 1 as bored.

                And I'm out.

                Comment


                • #38
                  Originally posted by GodBeastX View Post
                  Example:

                  Necropolis is dangerous. People shouldn't be hanging out there unless they want to die. We show people this, we get complaints and anger.

                  What does that make us do? Ease up on people.

                  People want challenges:

                  Drow ran around kicking ass. What did people do? Complain. We took out drow.

                  Sorry, this is a can of worms for me because I enjoyed DM'ing the Drow alot and the player personalities involved with the Drow. People couldn't take them mixing into their RP.

                  If it was solely up to GBX, Sundren would be a miserable place, where if you left Sundren city, you'd be neck deep in the problems of the valley. Undead laying seige to the gates. Constant Orc assaults on the borders, etc etc.

                  If you don't allow conflict, you will be bored, that's my 2 cents. So, have fun being bored I guess. Put quest system in? Fine. You'll finish them all and go back to square 1 as bored.

                  And I'm out.
                  I saw this post and had to reply.

                  I liked the Drow and I wasn't playing one of them. Hell I was playing a priest of Shevarash. Drow make for great opponents, it's why I love 'em so much. I wouldn't mind playing one to be honest cause they are so damn much fun.

                  Ever since the Drow went I have been bored. GMs as great as they are don't have the time to GM foreveryone so you need a focal point something that gets everyone working together and talking... but I've been over this arguement before.

                  I want something to role play about and undead aren't nearly as interesting.

                  I mean you can only get so worked up about the latest Lich who wants to kill you all.
                  Heed me thou who are darker than dusk.
                  Heed me thou more red than blood.
                  Through the passing of the mists of time I call to thee, swear myself to thee.
                  Let thy great power be known to all the fools who stand opposed
                  Merge your strength and mine! Deliver doom to all of them equally....

                  Comment


                  • #39
                    Originally posted by GodBeastX View Post
                    I skimmed the posts, my 2 cents.

                    RP is as real as you make it.

                    Don't come to us and make us enforce your thoughts, people hate it alot.

                    Example:

                    Necropolis is dangerous. People shouldn't be hanging out there unless they want to die. We show people this, we get complaints and anger.

                    What does that make us do? Ease up on people.

                    People want challenges:

                    Drow ran around kicking ass. What did people do? Complain. We took out drow.

                    Starting to see a pattern yet?

                    You guys come to us and say "This is too light", so make it harder on yourself. Don't make us do it. You can always perm your own chars if you want. You can always RP out res sickness. Why does the burden of enforcement have to rely solely on us?

                    Sorry, this is a can of worms for me because I enjoyed DM'ing the Drow alot and the player personalities involved with the Drow. People couldn't take them mixing into their RP.

                    If it was solely up to GBX, Sundren would be a miserable place, where if you left Sundren city, you'd be neck deep in the problems of the valley. Undead laying seige to the gates. Constant Orc assaults on the borders, etc etc.

                    People get out of it what they are willing to risk. Everyone wants positive and don't want to RP out the negative outcomes. We get help posts all the time "SO AND SO IS SLANDERING MY PC! IT'S ALL LIES!" Let's be real, what stops people from slandering you? Nothing. So what do you want us to do about it?

                    Wonder why some people don't get events? Cuz people can't take the possibility of loss. I can't run events where it might be uber difficult for a PC to finish because people will complain "OOOO! I'm not winning! This isn't fun!"

                    If you don't allow conflict, you will be bored, that's my 2 cents. So, have fun being bored I guess. Put quest system in? Fine. You'll finish them all and go back to square 1 as bored.

                    And I'm out.

                    That was one of the most beautiful things i've ever red in my entire life.

                    But seriously, cant do more then agree. . people need to be open for changes, their charakters might die one day. . hells. . its roleplay, and last I checked the server was under there. . if people want to play the same char without getting into anything that might be negative . .theres a bunch of Soacial servers out there.

                    Feel free to kill off any of my chars any day. . its a part of the game, aswell as I might die someday. . quite tired of the feeling when it feels like your charakter is imortal. . doesnt make anything intresting, as you know at the end of the day your charakter will still be alive. . how boring. .

                    Let us say I played a preist. . and someone who doesnt like my char nor the deity he follows start to spread alot of rumors about him that made him lose all his trust from the church and the followers, dont take those things personal and start to cry about it, see it as a greate chanse to acualy roleplay something out.
                    Character: William Norain - Self claimed Protector of Sundren, Keeper of the Necropolis gate, the man betwen Sundren and Oblivion.

                    Login Lanthar: The Causer of Silence.

                    Comment


                    • #40
                      Originally posted by GodBeastX View Post
                      I skimmed the posts, my 2 cents.

                      RP is as real as you make it.

                      Don't come to us and make us enforce your thoughts, people hate it alot.

                      Example:

                      Necropolis is dangerous. People shouldn't be hanging out there unless they want to die. We show people this, we get complaints and anger.

                      What does that make us do? Ease up on people.

                      People want challenges:

                      Drow ran around kicking ass. What did people do? Complain. We took out drow.

                      Starting to see a pattern yet?

                      You guys come to us and say "This is too light", so make it harder on yourself. Don't make us do it. You can always perm your own chars if you want. You can always RP out res sickness. Why does the burden of enforcement have to rely solely on us?

                      Sorry, this is a can of worms for me because I enjoyed DM'ing the Drow alot and the player personalities involved with the Drow. People couldn't take them mixing into their RP.

                      If it was solely up to GBX, Sundren would be a miserable place, where if you left Sundren city, you'd be neck deep in the problems of the valley. Undead laying seige to the gates. Constant Orc assaults on the borders, etc etc.

                      People get out of it what they are willing to risk. Everyone wants positive and don't want to RP out the negative outcomes. We get help posts all the time "SO AND SO IS SLANDERING MY PC! IT'S ALL LIES!" Let's be real, what stops people from slandering you? Nothing. So what do you want us to do about it?

                      Wonder why some people don't get events? Cuz people can't take the possibility of loss. I can't run events where it might be uber difficult for a PC to finish because people will complain "OOOO! I'm not winning! This isn't fun!"

                      If you don't allow conflict, you will be bored, that's my 2 cents. So, have fun being bored I guess. Put quest system in? Fine. You'll finish them all and go back to square 1 as bored.

                      And I'm out.
                      *standing ovation*
                      I got one leg missin'
                      How do I get around?

                      One Leg Missin'
                      Meet the Feebles

                      Comment


                      • #41
                        *applauds GBX*
                        At the end of the day its all about the roleplay. If i meet a typically evil character then i kinda expect evil things from them thats the part about being evil!
                        Again where would the fun be if we all sat around tha camp fire and shared tea and biscuits? Good pc's need evil pc's to make there quests etc worthwhile and without good pc's what would the evil ones plot against?
                        Vale Maliktus general do gooder and defender of the peoples of Sundren (lol)


                        Febrien Everglade a lovely elf girl you should take home to meet your mum, or moonelf ranger and protector of the light.

                        Comment


                        • #42
                          Originally posted by SuperTom View Post
                          and without good pc's what would the evil ones plot against?
                          Each others?


                          Got your point there, I personaly find the plots where difrent PCs plot against each others with maybe a DM in the background to help out with those things a player cant do as the funniest plots.
                          Last edited by Lanthar; 05-25-2007, 10:00 PM. Reason: typo
                          Character: William Norain - Self claimed Protector of Sundren, Keeper of the Necropolis gate, the man betwen Sundren and Oblivion.

                          Login Lanthar: The Causer of Silence.

                          Comment


                          • #43
                            hah, atleast evil pcs can kill each other and fight with each other, but us good players (Atleast me) Are getting bored standing around with no PC major evil threat. But I think this is going out of topic...?

                            Comment


                            • #44
                              I think not, the topic doesnt realy say what frames we should stay within.
                              Character: William Norain - Self claimed Protector of Sundren, Keeper of the Necropolis gate, the man betwen Sundren and Oblivion.

                              Login Lanthar: The Causer of Silence.

                              Comment


                              • #45
                                Edit: Worth it's own topic.

                                Comment

                                Working...
                                X