Nope, changed. Anyone killed by CvC can come back just fine.
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Organizing Evil Cult... Interested?
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This is nonsense people, making a cult for evil characters is crap I think due to the fact that Evil does not band with eachother for to long because they will stab each others backs, people just need to moderate what their characters do and how they do it.
Besides one of the main things about evil is being a lone wolf against the good yet lesser powers.Elric Modner. - "Yesterday I dared struggle against tyranny, Today I dare to fight once again."
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And this is why I compleatly Disagree with a cult like this , I belive evil should only band in times of needs IE, Self Preservation. I just love it when evils do good things to save themselfs or Others because if they are dead you have no one to control.Elric Modner. - "Yesterday I dared struggle against tyranny, Today I dare to fight once again."
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You are entitled to that belief. However, that's not the opinion of everyone, nor is it how things actually happen. Being evil doesn't make you any less human: you can still have real friends, develop real relationships, and everything else good characters do. In fact, that's the best part about it: villains are not some 'black vs. white' 'to-be-smote-and-forgot' incident. The best villain is one that makes the hero question themself, wonder if there is that shade of grey that simply can't be justified completely one way of the other. A villain with no redeeming qualities is not human (such as devils and demons), but that's not what we are, is it?
Active
Reinamar Stormseeker - The bladestorm that must turn back the wind. Arkerym of The People, practitioner of the forgotten art, pariah.
Tyler Penleigh - Obligatory author insert, Red Blade Defender, sarcastic jerk, caring brother, loving fiancé, war criminal.
Retired/Dead
Eirimil Gaelazair (Dead)- Bitter. Caustic. Abrasive. Egocentric. Probably right. Found dead in the burned-out Viridale forest a few weeks after the survivors were able to sweep the area after the Bloodmaim offensive. Aside from his usual attire, an intricate music box was the only thing in his possession.
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Right on!Originally posted by Belwas View PostLawful Evil is far from disorganized.
A lack of organized evil in Sundren makes me sad.
I still have much faith in this cult, despite all the naysayers.
I'll be willing to help however I can in making this thing not just start up, but stay put.Vicho Stormson: "How dare you defy the supremacy of Talos! ... well I'll let you get away with it, this time."
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I couldn't have put it more eloquently. Things are rarely black and white anyway - this will add a new layer of realism and immersion to Sundren. Who knows, maybe along the way we'll corrupt a few paladins, and some of our more fiendish devils will see the light.Originally posted by Satoshi View PostYou are entitled to that belief. However, that's not the opinion of everyone, nor is it how things actually happen. Being evil doesn't make you any less human: you can still have real friends, develop real relationships, and everything else good characters do. In fact, that's the best part about it: villains are not some 'black vs. white' 'to-be-smote-and-forgot' incident. The best villain is one that makes the hero question themself, wonder if there is that shade of grey that simply can't be justified completely one way of the other. A villain with no redeeming qualities is not human (such as devils and demons), but that's not what we are, is it?
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http://boards1.wizards.com/showthread.php?t=230824
Read that - one of the few good stickies on the wizards boards =) (or at least I think it's a sticky, its in my bookmarks).
Evil can exist in a good setting, just have to play it right.
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i think the whole thing with evil is it is a matter of perspective.
a character that worships in a cult may quite reasonably say that a character whom worships one of the "good gods" is miguided and therefore evil.
cults or not cults evil characters add an element of fun to the server if they are role played carefully and respectfully of other players. Simply put every good character needs and nemesis and so do evil characters.
Regarding the cult and evil not banding tohether why wouldnt they? yes they all tend to stab each other in the back and so forth but when they can see mutual aid and propects for wealth ect (in role play terms) they would be handing out club badges before you know it!
I think the cult itself needs to be organised worshipping one dark god or deamon and with a set structure for it to suceed on the server. We should all be looking at the potential for good role play here either if you are good or evil.
Take it easy all.Vale Maliktus general do gooder and defender of the peoples of Sundren (lol)
Febrien Everglade a lovely elf girl you should take home to meet your mum, or moonelf ranger and protector of the light.
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Any updates on the evil guild/cult of doom? I currently play a lawful evil follower of Bane (who might not really fit in the guild) but i myself would also love to see evil organizing itself. It is rather tiredsome getting rocks thrown at me every time i pass by a city, i have to find some battle buddies.
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The trouble I have with this proposal ? and some DM rulings ? is the general idea that an evil character, specifically a Lawful Evil one, would not serve the State regardless of the State?s alignment. The trouble I have with more so called evil Characters in Sundren is most of you tend to wave your alignment like a red flag before the bull and then?.
Originally posted by basyra View Postis rather tiresome getting rocks thrown at me every time I pass by a city, I have to find some battle buddies.
And there is
Originally posted by SuperTom View PostI think the cult itself needs to be organized worshipping one dark god or daemon and with a set structure for it to succeed on the server.
What is this CULT stuff, you, only, succeed in making yourselves targets. Think here folks Evil succeeds because good DOES NOT knows where or who you are. Having a Cult to a specific being, and then wearing his or hers symbol is like laser painting a target for a smart bomb. Which brings me to Followers of Bane wearing their holy symbols, in a land that opening worships Gods who are opening, not only, opposed to Bane, but are activity engaged in a HOLY WAR with Bane. I?m sorry folks, but being a follower of a God that the NPC version of is seen as hostile by NPC guards is Meta-gaming in my eyes. Still it is a DM staff call and not mine.
For God?s sake, there are Evil Clerics out there that if this was PnP I would have striped you of your Cleric abilities in a New York second. I?m sorry, but Clerics of Grummsh DO NOT come up all Buddy-Buddy to followers of Helm. They DO NOT come up all Buddy-Buddy to humans, Dwarves, Halflings, gnomes, goblins, bugbears, gnolls, hells the list is almost endless, and most of all ELVES. You are Bloody Clerics of Grummsh, you know, ORCS above all others, and all others are nothing more than slaves or food for ORCS!
I do not give a damn one way or the other if you are playing an evil character, but for God?s sake at least play it right.
For all you whining GOOD characters who are whining about being caught and killed by hordes (yeah right hordes) of EVIL characters, what the heck do you expect them to do if you stand there mouthing off, firing arrows or waving your sword at them, etc, to offer you tea and crumpets?
For all you whining EVIL characters who are whining about being caught and killed by hordes (yeah right hordes) of GOOD characters, what the heck do you expect them to do if you stand there mouthing off, firing arrows or waving your sword at them, etc, to offer you tea and crumpets?
RANT RANT RANT RANT - Somebody hand me a cup of STFU.Myrddin Ariandraig
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I know rocks would be thrown at me, all part of playing my character
. My character is proud of being a follower of Bane and knows about the risks, he still tries to use diplomacy to get himself out of risky situations and wont eat a kitten in front of the public so to speak. Yes, it is like waving a red flag at a bull (well said) but my character has his reasons for it and so far i am satisfied with it myself. It leads to fun interaction with others at least, which what it is all about for me, the interaction with other players
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It is hard for me to decide as well if i should go to a populated city while wearing a necklage of bane around my neck but we have an entire bastion of goodness on sundren, i don't think the zombies at the necropolis would like to drink a cup of tea with me at least.
So yes, i am really looking forward on what is planned for all us evil aligned people! Would love to remain updated on the situation!
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This is the idea that I am trying to re-inforce. I'm trying to bring to the sever a new kind of evil: the very real mortal evil that is in your base, corrupting your peasants/nobles. The cultists are not going to be unkillable: in fact, if any one of them is caught, perminent death is almost subsequently guaranteed. However, with the right moves here, and the proper words there, finding these cultists, and then proving it, is where the danger shall lie.Originally posted by Myrddin View PostThe trouble I have with this proposal ? and some DM rulings ? is the general idea that an evil character, specifically a Lawful Evil one, would not serve the State regardless of the State?s alignment. The trouble I have with more so called evil Characters in Sundren is most of you tend to wave your alignment like a red flag before the bull and then?.
What is this CULT stuff, you only succeed in making yourselves targets. ((Satoshi: Only if we are revealed, as you state in the next few sentences.)) Think here folks Evil succeeds because good DOES NOT knows where or who you are. Having a Cult to a specific being, and then wearing his or hers symbol is like laser painting a target for a smart bomb.
Accuse the wrong people? "Jail for slander and harrassment." Act outside the law? "Exile, or possibly even the death sentence." Even it's only a matter of time before even the most well-concealed evil begins to spread. Detecting a cancerous growth is hard, until it's already a dangerous threat.
To the people who want to join: if you are really want it, and they really want you... you'll find out. Continue on about your character's regular lives. If you -know- about the cult, then there is definitely something wrong... unless you are a part of it. I want to portray the intelligent, insidious, and very dangerous side of evil.
So, to all you people who have 'dark auras', or 'ominious presences' - or openly declare in the streets of the city your evilness or faith or warlock powers - you won't EVER hear about this.Active
Reinamar Stormseeker - The bladestorm that must turn back the wind. Arkerym of The People, practitioner of the forgotten art, pariah.
Tyler Penleigh - Obligatory author insert, Red Blade Defender, sarcastic jerk, caring brother, loving fiancé, war criminal.
Retired/Dead
Eirimil Gaelazair (Dead)- Bitter. Caustic. Abrasive. Egocentric. Probably right. Found dead in the burned-out Viridale forest a few weeks after the survivors were able to sweep the area after the Bloodmaim offensive. Aside from his usual attire, an intricate music box was the only thing in his possession.
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