The good aren't burdened with sparing the evil unless pressed for mercy. Such is the DnD universe.
All slain in the Forgotten Realms first enter the Fugue (Forest of Eternal Night, for Sundren's purposes). It's a checkpoint for souls before being collected by the respective deity's emissary or being returned to the living.
All slain in the Forgotten Realms first enter the Fugue (Forest of Eternal Night, for Sundren's purposes). It's a checkpoint for souls before being collected by the respective deity's emissary or being returned to the living.




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