Originally posted by valenator
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Part of roleplaying in a community is tempering one's reactions to maximize fun factor when necessary. If you want your PC to be a mouthy badass, great, but do it when he's capable of defending himself. For now, when the drow says, "Kneel or die" or the half-orc says, "Pay up or die," kneel or pay up. Hold a grudge. Exact vengeance when you're capable.
It just strikes me as an incredibly harsh penalty. I mean, it's very much akin to saying "Oh, did that mob kill you? Too bad, I guess you have to wait a RL year before your character can come back. If you don't want that to happen you shouldn't fight mobs without help!"
There is a certain point where a punishment is simply out of all proportion to any 'crime' or mistake a person makes. 'Permanent' PvP death is one of those. All you're saying is "Well, if you're low-level PvP death is permanent, if you're high-level it isn't.", which is silly.
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