SM automatically opposes bluff mathimatically
I disagree, as well, that it's situationally dependent. My rolling Sense Motive in no way creates any Meta information other than, "Hey, I think something's up." However, a preemptive Bluff check says, "I'm lying." Players can be responsible with that information, but they can also subconsciously (or consciously) allow it to subtly guide their IC actions. In the interesting of preventing opportunities to metagame, I think Sense Motive should always precede Bluff.
What if the player of the character you're lying to dosen't know you're lying, and hence can't ask you for a Bluff?
Same situation, except I've seen him palling around with Clive. He says, "Yeah, screw Banites. I hate 'em." Now I'm suspicious, now I roll Sense Motive, and now he rolls Bluff.





Comment