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  • #46
    SM automatically opposes bluff mathimatically
    Right, but who's to say the DC must be established before the roll is made? It doesn't really matter who rolls first because regardless of dice order, resolution of the rolls will occur in the same space.

    I disagree, as well, that it's situationally dependent. My rolling Sense Motive in no way creates any Meta information other than, "Hey, I think something's up." However, a preemptive Bluff check says, "I'm lying." Players can be responsible with that information, but they can also subconsciously (or consciously) allow it to subtly guide their IC actions. In the interesting of preventing opportunities to metagame, I think Sense Motive should always precede Bluff.

    What if the player of the character you're lying to dosen't know you're lying, and hence can't ask you for a Bluff?
    Exactly. If you've no reason to suspect someone of lying and they're not making outlandish claims, why would that person need to roll Bluff? Just because I have an impressive Sense Motive score, I shouldn't be able to walk up to stranger who happens to be a Banite, strike up a conversation, talk bad about Banites, and be able to tell he's actually a Banite supporter when he says, "Yeah, man, Banites are bad news. Glad I'm not part of that crowd."

    Same situation, except I've seen him palling around with Clive. He says, "Yeah, screw Banites. I hate 'em." Now I'm suspicious, now I roll Sense Motive, and now he rolls Bluff.
    Originally posted by Cornuto
    Glad everyone's being extra fucking ridiculous today.

    Comment


    • #47
      @r3

      Your point is well made

      However several points from the opposing view also make sense (to me)...and as stated my own personal view is that it is situational

      There are just some situations I have put my char's in where it made sense to me to roll a Bluff check

      I dont think either way is wrong
      "Half the lies they tell about me aren't true."
      Yogi Berra

      Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
      http://www.sundren.org/wiki/index.php?title=Main_Page

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      • #48
        I have an idea: Couldn't we add a 'bluff vs sense motive' private roll? One that does an auto-check behind the scenes no one can see. Maybe even borrowing a bit from 4e and making it a 'passive' sense motive of DC 10 + SM skill. If the bluffer succeeds, nothing happens. But if the bluffer fails, a message in the 'combat' box pops up saying 'Player X seems uneasy' which could then prompt the player to make an actual SM roll.

        Granted, a bluffer could simply not make a roll ever and your back to square one: Leaving it up to the SM player to call out the bluffer. But it would provide a neat way to bluff without it being public knowledge.

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        • #49
          I think the example Root brought up illustrates part of the problem with how people view bluff. I can't see why the Black Hand player should have to roll bluff at all (unless they want to). If the other two PCs have no reason to suspect him, he should be able to lie with impunity at his player's discretion (up to the player whether they want to make him seem shifty). Bluff only comes into it when you're trying to get people to swallow something outlandish, or weasel your way out of something. The statement "I am not a Banite." doesn't require any sort of bluff check unless those present have reason to believe otherwise.
          I got one leg missin'
          How do I get around?

          One Leg Missin'
          Meet the Feebles

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          • #50
            I think the long and the short of it is, if you're not putting ranks in bluff, and someone talking to you is a master in Sense Motive, don't expect to be keeping any important secrets for very long. They made the investment, you didn't, pay the price.

            Still merrily disagree with r3, burden should be on the liar. The only reason for the liar not to roll bluff would be metagaming suspicions, and if people do metagame it, just call them out on it and set things straight.
            Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
            "Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"

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            • #51
              Originally posted by crazyjerren View Post
              I have an idea: Couldn't we add a 'bluff vs sense motive' private roll? One that does an auto-check behind the scenes no one can see. Maybe even borrowing a bit from 4e and making it a 'passive' sense motive of DC 10 + SM skill. If the bluffer succeeds, nothing happens. But if the bluffer fails, a message in the 'combat' box pops up saying 'Player X seems uneasy' which could then prompt the player to make an actual SM roll.

              Granted, a bluffer could simply not make a roll ever and your back to square one: Leaving it up to the SM player to call out the bluffer. But it would provide a neat way to bluff without it being public knowledge.
              This I like quite a lot actually. To go even further towards the way it should be (DM makes check in secret and informs players)

              I would say the Bluff check should be made blind for the bluffer as well. Perhaps they could even have a SM check to see if the other bought it. Opposed by the target of the bluffs, bluff check :P LOL perhaps this is too circular but it is a cool thought.

              Yes it is true the bull-shitter is on his/her honor to make the check (advocating for the missing DM) but I think we have a respectable enough community that this is not asking too much.

              Comment


              • #52
                Hey folks,

                I hate to cast Animate Thread here, but the DM staff has seen a lot of PC's lately with below average stats. Keep in mind, that we expect you to roleplay those stats accordingly, whether or not a DM is online.

                To help, here's a basic guide to how stats are supposed to play out when creating a character. The example that they give should be a basic reference for most PC's who take negative stats.

                Also, please keep in mind that your skills should reflect what your character is able to know or do. If you don't have any ranks in knowledge: arcana, we really shouldn't see folks sprout off information about the physiology and breeding habits of green dragons.

                This isn't meant to single out any specific PC's, but is just a reminder. Roleplay should be first and foremost when determining how a character acts.
                "Use the Force, Harry" -Gandalf

                Comment


                • #53
                  Originally posted by [DM] Grinning Death View Post
                  Hey folks,

                  I hate to cast Animate Thread here,
                  Thread Necromancy! I knew there was something wrong with that GD guy. He's a Dark Advent sympathizer!
                  Account Name: LuvHandles
                  Maneae StrongArm - Devilish Warrior Woman (Active: Finding her place after time in reflection)
                  Minael Cel'Anon - Elven Smith, Knight and Wizard (Inactive: seeking clues to lost elven artifacts)
                  Aria Duvaine - Wouldn't you like to know . . . (Inactive: Whereabouts unknown)
                  Ra'd Malik - Mulhorandi Warrior (Inactive: Off on a mission for the BH)
                  Khyron Brinsbane - Fury of Auril (Inactive: Working with Cwn Annwn)
                  Chazre Kenner - All around good guy with a penchant for revelry and chasing the ladies. (Deleted: Team Good, returned to Cormyr)

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                  • #54
                    I play a half orc with 8 charisma, and 10 intelligence, i try to speak and be a bit slow in the head. but how much would that effect such a character ?
                    Ser Gerion Frey : Exiled Knight from Tethyr

                    There's one way to find out if a man is honest - ask him. If he says, "Yes," you know he is a crook

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                    • #55
                      Well there is no real answer that we can give you for that.

                      But stats of ten are considered average. So just imagine a person with average intelligence. Concerning charisma, people tend to use the stat for different things. Some tend to have it stand for how good looking their character is, and some tend to use it for how their character would act in social standings.
                      Originally posted by Satoshi
                      Boobs > You. Cornuto: 0 Cat: 1
                      Originally posted by Cornuto
                      Glad everyone's being extra fucking ridiculous today.

                      Comment


                      • #56
                        Not easy to know how to play it though, will try to figure it out along the way.
                        Ser Gerion Frey : Exiled Knight from Tethyr

                        There's one way to find out if a man is honest - ask him. If he says, "Yes," you know he is a crook

                        Comment


                        • #57
                          Originally posted by Pew View Post
                          Not easy to know how to play it though, will try to figure it out along the way.
                          Look on Youtube for a video called "Meet the Heavy". (from Team Fortress 2).

                          There's your Half-Orc.
                          Player of:
                          Nadya Frost -
                          Witchy Woman (http://www.sundren.org/forum/showthread.php?t=17774)
                          Abigail Fryre - Short-Tempered (http://www.sundren.org/forum/showthread.php?t=16616)

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                          • #58
                            Nothing wrong with Min Maxing when the Game world you play in Minimizes the power of Magical Items you can have, hence why Spell Casters are OP in Sundren. Straight non magical melee fighters Min Max to get them that one extra to hit and damage, and that extra toughness or ac they need, when casters can Melee just as well, if not better with the right buffs up.
                            "Service to a cause greater than yourself is the utmost honor you can achieve."

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                            • #59
                              Originally posted by cat! I'm a kitty cat!
                              concerning charisma, if you have a positive score, you have a positive trait(s). If you don't, you don't.
                              ftfy.
                              Originally posted by Cornuto
                              Glad everyone's being extra fucking ridiculous today.

                              Comment


                              • #60
                                Originally posted by Mournas View Post
                                Nothing wrong with Min Maxing when the Game world you play in Minimizes the power of Magical Items you can have, hence why Spell Casters are OP in Sundren. Straight non magical melee fighters Min Max to get them that one extra to hit and damage, and that extra toughness or ac they need, when casters can Melee just as well, if not better with the right buffs up.
                                We as a whole are not telling you not to do it. We just hope that if you do do it, then roleplay those stats accordingly.
                                Originally posted by Satoshi
                                Boobs > You. Cornuto: 0 Cat: 1
                                Originally posted by Cornuto
                                Glad everyone's being extra fucking ridiculous today.

                                Comment

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