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  • #46
    Honestly, when it was just one or two vamp PCs, I had no desire to go hunt them. My Kelemvorite will always be far too wimpy to have a hope in hells of dealing with a single, low level vamp (not griping about that...the build was my choice and I knew it was gonna be a tough one to level), let alone any of the higher level ones. He's probably the only toon I have that would think of going after vamps as a matter of principle. Ursus wants to help out, but only a handful of the goody-goodies is willing to have him (and I'm talking a hin-sized hand :P...but again...I knew this when I made him, so not really a gripe). All the others are so low level that they can barely manage the Gnolls, let alone a vamp.

    Now...if Alexandros ever gets high enough level to finally meet the damned skill requirements for Master of Radiance...vamps watch out
    Ursus Ahrahl: Vengeful Desert Warrior (http://www.sundren.org/wiki/index.php?title=Ursus_Ahrahl)
    Zaphram Babblerocks: Silly Gnome Tinkerer
    Ronon Darkholme: Eye and ear of the Night Watch of Kelemvor's Eternal Order (http://www.sundren.org/wiki/index.ph...onon_Darkholme)
    Jakomyn Moriarty: Misunderstood Calishite mage (http://www.sundren.org/wiki/index.php?title=Jakomyn_Moriarty)
    Turin Greyhold: Ex-mercenary paladin of Torm (http://www.sundren.org/wiki/index.ph...reyhold,_Turin)
    Alexandros Pentacost: 1/2 Orc Cleric of the Red Knight
    "Remember, Private..Friendly Fire is not a nice warm place you and your hippy buddies sit around at night toasting marshmallows and singing Kumbaya." --Me to one of my troops way back when

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    • #47
      Originally posted by richardleitch5 View Post
      or wait abotu a bit untill we all have a vamp PC.
      Evan as a vampire? That is somethign i must see!

      Comment


      • #48
        Originally posted by Saulus View Post
        It's incredible how 'disillusioned' the good guys can become no matter what they accomplish and the evil PCs just suck it up when things don't go their way.

        I still stand by the fact that the player's biggest barrier is themselves because every DM here has always been willing to work to some compromise to aid a player with their goal whether it would succeed or not.

        Hey, some of us evil guys want to see vampires dead

        At the height of Kaizen's power and RP, Saulus and I had discussed an epic battle where Kaizen would assume Talos' Avatar, and Syran would be Colibrus' Avatar, with the end goal of both of them being perma'd.

        Basic Training got in the way of this, and when I came back, Syran was dead anyways (wtfmate).

        Anywho, the point of that little ooc tidbit is that both sides get their DM loving, you just gotta present/request a plausible goal (and since assuming a god's avatar ended up being plausible, I'm sure anything can happen =D )

        on a more serious note: lol@vampires.
        Originally posted by ThePaganKing
        So, the roguethree bootlickers strike again.

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        • #49
          I'd like to submit a DM request to perma everybody, except my characters, ofc

          I'd gladly take up arms against the vamps, but none of my characters have a reason to. Ur'Grak would simply flee if he thought there was something supernatural about them, and Sago and Hraligar have never encountered a vampire (or if they did, were completely unaware of it).

          I don't see what the problem is, now that the staff has weighed in. The answer to the vampire problem is to simply kill them. A wonderfully simple solution. I wasn't aware that one could request a perma on another character, and I'm quite happy to learn that (so don't mess with my characters! ). So get off of your asses, vamp-haters, and get to the stakin's!
          Sago Trumperstomper--Halfling Bandit (retired)
          Hraligar Brittlefist--Dwarven Superiority Advocate
          Kraz't Goretusk--Goretusk Tribe Chieftan

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          • #50
            Fearing vampires is an issue of roleplay. Vampires can be social. They can be bloodthirsty. They can be lustful. Curious. Hateful. Playful. At the end of it all, they're blood-thirst slaking monsters, but they have depth of character, which I'm seeing in our PC vampires.

            If you want to help in the roleplay, stop lounging by a lonely fire in the middle of the night when vampires are prowling. Go inside the inn. Stop "taking your chances." Of course vampires aren't fear-inducing when people won't roleplay a concern that they could be lurking in the night. If it's in character for you to wax a vamp, wax a vamp. Several of the PC vampires can testify that a certain paladin combs the roads after the sun has fallen. Sometimes they take a dirt nap, and sometimes the paladin is sent packing. The point is there's conflict, and refusing to engage in the conflict or aid in the roleplay beyond "My dude's an unconcerned badass" is helping amplify whatever problem there might be.

            We all have the ability to roleplay our characters as we choose, regardless of how our peers are reacting or the environment that has become an accepted norm. Show a little fear, show a little hate, show a little love or whatever's appropriate; just don't be apathetic. Demand more of your fellow players by giving more, and you'll see the investment returned.
            Originally posted by Cornuto
            Glad everyone's being extra fucking ridiculous today.

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            • #51
              I don't like the number of vampires around, there I said it .

              I agree with roguethree too, so what does that say?

              If Cybil ever meets Clive on a country road somewhere, there is going to be a load of hurt delivered to everything within about 100 meters of the conflict. Other of my characters would either walk away or wonder why everyone is sitting around <i>talking</i> to a self confessed vampire. Some of the PvP rules might need to be lifted a bit for Vampires (and drow for that matter too); if one keeps popping up night after night, looking for victims, then we should be able to hunt it down, night after night. As far as I know, at least with most vampire lore, it takes time for a vampire to recover from getting over it's mortal frame being given an ass-whooping. Maybe the vampires should have a timer of a few days where they have to sit around in the FEN before they can respawn in their little coffins (it's going to take an aimless mist a while to get from anywhere to wherever the coffins are).

              As to not doing anything for vampire killings, I can think of two DM linked event/plot lines that are dealing with the threat; the problem is that they've stalled for one reason or another (partly because real life interferes sometimes). They might not have been forum requests, but they are out there and being worked on... .ever so slowly.

              A moratorium might be a good idea before more Vampires are made however, until we can catch up on things that have been in the works for a month or two (or more). And if that DM apologizes, he already knows what I'll do to him .... remember that Swedish study, Apologizing to men raises there Blood Pressure... opposite for women.
              Bree - Bookkeeper and diplomat of Exigo.

              Becky Dragonhin - Sword of the Loyal Fury, Knight of the Triad... the only Good hin in Sundren???
              Cybil Gelley (Retired)
              Perry Turnipfodder - aspiring talent, happy chronicler.

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              • #52
                I would like to just say that this thread has curved far from my original meaning.

                Personally I dont care about how powerful the vampires are or anything like that because my main toons would either charge them knowing he'll get his ass kicked(Cruven) or run as fast as he can away(Davlamin). And the main reason this doesnt bother me is that the PvP system is set so theres no real issue if you die other than maybe a little gold...

                My real concern is the number of PC vamps, there just seems to be way too many of them at the moment it be considered a special honor. My suggestion would just be make a limit on how many PC vamps there can be at one given moment... Like say for instance there's 7 at the moment (no idea random number) dont let there be another one until one is a) dead or b) the player stops playing them...
                My to-be toon:
                Shafiq Al-Mawt: Zakharan myrkulite.

                My tomb of old toons:
                Cruven Schlachten - Blood Reaver of Garagos, Blackwood Company Elite, Hellstrom Head of Security
                Marcus Waynard- Horned Harbinger, fear his best bud Frank!... and Jim, Bob, Sue, and Jane...
                Davlamin Frostfoot - Frosty Snowflake, the Frozen Fist of Auril, sworn enemy of the Second Wind fire pit.


                Click here to see the full image of my avatar, by Algido.

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                • #53
                  Oh another "Too Many" thread. I've been around for a bit and I can remember too many drow, paladins, druids, tieflings, warlocks, red wizards, and now vampires.

                  So far, each of these things has had a purpose for Sundren, so I am not inclined to think otherwise.

                  If I remember, way back when you needed divine energy to permanently kill the zombies at the Necropolis (then the complaint was not enough positive energy weapons), vampires were pretty important. This was way before the Twilight movies. I don't really know when the books were written as I stopped reading vampire books after Queen of the Damned.
                  Byrun - Wandering Swordsman
                  Falrenn Silvershade - Shaper of Truths

                  If you're searching the lines for a point
                  Well, you've probably missed it
                  There was never anything there
                  In the first place

                  Wax Fang - Majestic

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                  • #54
                    Originally posted by roguethree View Post
                    Fearing vampires is an issue of roleplay. Vampires can be social. They can be bloodthirsty. They can be lustful. Curious. Hateful. Playful. At the end of it all, they're blood-thirst slaking monsters, but they have depth of character, which I'm seeing in our PC vampires.

                    If you want to help in the roleplay, stop lounging by a lonely fire in the middle of the night when vampires are prowling. Go inside the inn. Stop "taking your chances." Of course vampires aren't fear-inducing when people won't roleplay a concern that they could be lurking in the night. If it's in character for you to wax a vamp, wax a vamp. Several of the PC vampires can testify that a certain paladin combs the roads after the sun has fallen. Sometimes they take a dirt nap, and sometimes the paladin is sent packing. The point is there's conflict, and refusing to engage in the conflict or aid in the roleplay beyond "My dude's an unconcerned badass" is helping amplify whatever problem there might be.

                    We all have the ability to roleplay our characters as we choose, regardless of how our peers are reacting or the environment that has become an accepted norm. Show a little fear, show a little hate, show a little love or whatever's appropriate; just don't be apathetic. Demand more of your fellow players by giving more, and you'll see the investment returned.
                    I really have to agree with this. The interactions with a certain vamp, and that certain paladin, has been quite entertaining.
                    Originally posted by Satoshi
                    Boobs > You. Cornuto: 0 Cat: 1
                    Originally posted by Cornuto
                    Glad everyone's being extra fucking ridiculous today.

                    Comment


                    • #55
                      In line with my last statement, I have already had a player complain to me and leave the server over this victimization. I understand that the RP was generally fine, but the player still felt screwed anyway.

                      I understand that we can't carebear to every player, but there does need to be some consideration and responsibility on the part of the vampire PC's. The concept of victimization is a very very touchy subject with some players and it can be very unfair, especially to new players, who are victimized over and over again.

                      I would say that our vampire population needs to lay off the brand new players a bit, and if the RP still demands interaction, make sure you are responsible and you RP it properly and well.
                      The poetry that comes from the squaring off between;
                      and the circling is worth it, finding beauty in the dissonance.

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                      • #56
                        Originally posted by Philosopher View Post
                        In line with my last statement, I have already had a player complain to me and leave the server over this victimization. I understand that the RP was generally fine, but the player still felt screwed anyway.

                        I understand that we can't carebear to every player, but there does need to be some consideration and responsibility on the part of the vampire PC's. The concept of victimization is a very very touchy subject with some players and it can be very unfair, especially to new players, who are victimized over and over again.

                        I would say that our vampire population needs to lay off the brand new players a bit, and if the RP still demands interaction, make sure you are responsible and you RP it properly and well.

                        Very well put, unfortunately vampires can't always know who has and hasn't been bitten.
                        So far as I know, most of these "victimization" cases happen when one vampire takes a bite, and the next day, a new vampire takes his or her bite.
                        And then the discontent ends up with a complaint in your DMchannel.

                        Basically, it's saying vampires have to not feed on people unless they absolutely know, 100% that this person hasn't been fed on, is an older player, can take a bruising to their pride and isn't going to hate me eternally OOC for this.
                        But I suppose this could be a problem of too many vampires, as Cruven originally stated.
                        Overlapping territories, too many victims too soon.
                        It's just a shame that the RP that would be offered to the vampire players is being thrown back at them.

                        EDIT: And for the lower levels? Maybe I have way too high expectations of people, but I was killed relentlessly by some of the major villains on Mathell, my Kelemvorite, when he was a lower level.
                        I had it coming, admittedly. I was a Kelemvorite chasing vampires, and those vampires tore me a new one.

                        Still, I had hoped RP would oust the level difference, as the interactions I've been in more recently had very little actual PvP involved, with much more dialogue exchange and actual RP.
                        If your character dies, something I havent' seen a great deal of in vampire RP lately on the part of those they hunt, so what? PvP respawn rules are there for a reason. And whatmore, it gives you a great excuse for more roleplay in returning the favor.
                        But hey, if people were actually that tolerant, we wouldn't be referring to 'carebears'.
                        "Sir, we're surrounded!" "Excellent! Now we can attack in any direction."


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                        • #57
                          Originally posted by Philosopher View Post
                          In line with my last statement, I have already had a player complain to me and leave the server over this victimization. I understand that the RP was generally fine, but the player still felt screwed anyway.

                          I understand that we can't carebear to every player, but there does need to be some consideration and responsibility on the part of the vampire PC's. The concept of victimization is a very very touchy subject with some players and it can be very unfair, especially to new players, who are victimized over and over again.

                          I would say that our vampire population needs to lay off the brand new players a bit, and if the RP still demands interaction, make sure you are responsible and you RP it properly and well.
                          I do agree with this, but it makes it hard, because we aren't going to automatically know that the player is lower level.

                          And to clarify about the person leaving, it was asked ooc if it was ok about being dominated and bitten. After being told ooc it was ok, it turned out that it was NOT fine, and I wish the player had made this known to them, because if it was, the player would have been left alone.
                          Originally posted by Satoshi
                          Boobs > You. Cornuto: 0 Cat: 1
                          Originally posted by Cornuto
                          Glad everyone's being extra fucking ridiculous today.

                          Comment


                          • #58
                            This is the way I handle it with Clive. Early on I had to come up with a plan on how to be a vamp that wouldn't turn everyone off on Clive attacking them. So Clive started stalking the girls.(Can't wrap my mind around the thought of biting a guy on the neck) Usually he attempted to start a conversation, if they wanted to talk then they would probably RP well. If they ignored Clive or ran off then I had my answer. Clive rarely killed victims, but if he got carried away and did drain them dry, he could pack their body off to his lair and rez them and continue the RP session. If they were a low level newbie he frequently would reward them with some gift. Higher levels, well they didn't need any encouragement. He doesn't need to pick a fight it comes looking for him and then it's game on. Usually he prevails, but not always.
                            As far as I know it seems to have worked well for me. I often get thanked for the entertainment and RP. So I'm rather surprised that people are unhappy with the situation. I see it as doing my part to contributing to the server.
                            I am happy to see more vamps as it makes sense to me that is what vampires do, build up their power base by creating more of their kind and controlling them. So I'm hoping people will go back to having fun with it.

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                            • #59
                              I've enjoyed every single bit of RP i've had with the vamp pc's (although i have lost in pvp almost every time). A few months ago when i first started playing here and shortly after i joined the legion i began to encounter some of the 'super villains', every time after some great RP we would fight and i would lose. I knew every time i was going to lose but i still went ahead and did it anyway because that's how i felt Kharn would react in the face of such threats, afterwards I'd normally have a chat with the other player OOC and congratulate them on the RP etc...Then I'd suck it up and figure out a strategy for the future that would give me some chance if i ever had the opportunity to have another crack at them in the future. All the thinking and planing led me to make a request that was answered by Dr Phil who in turn ran a series of adventures that enabled me to complete my objective which was to obtain the components to construct a weapon that would give me a better chance when i fight the 'super villains'.
                              My whole point i guess is this, don't get mad....get even. Never travel after dark alone and if you see something the looks even remotely like a vampire out on the road run like hell in the opposite direction screaming what you saw to anyone who listens, word will get around and you'll find that someone somewhere will go and hunt them down, or die trying, there are more then enough good PC's in Sundren that are willing to throw down with the vamps anytime and anywhere.
                              Choose your destiny,test your might,be a dwarf.

                              Chuck Norris can believe its not butter.

                              "Computer games don't affect kids; I mean, if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." Kristian Wilson, Nintendo Inc, 1989

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                              • #60
                                All I know is Tigen is apparently in a never ending series I like to call "All my vampires" that right now is in the middle of a tragic love story. And usually, i never even have to fight the vamp players, I get enough vamp fighting in the events where I fight seventeen vamps at once by myself, and win (thank you for the ego boost that day, Saulus) And then have to fight that same group over again when i'm out of awesome juice. (and then it went away) I'm fine with the amount of vamp pc's we have right now, but I agree that a limit, not set in stone, just an agreed upon number to sit on or around, might help. To be honest, I'm really happy with Ruby as a vamp in particular. A lot of people were getting a little complacent with the vamps being around, but she actually scares people into being a little afraid of the night again. More power to her. sure, i get stuck keeping all the kiddo's safe at the fire at night, but hey, someone has to do it.
                                Tigen Amastacia: Died in events so you didn't have to.

                                Quintin Ulsteris: Nice-guy Legion engineer, deceased son of House Ulsteris.

                                Clandriel Cain: AKA "Fire-eyes" AKA "Demon hunter" AKA "OH MY GOD, WHY IS HE STILL STABBING ME!!??"

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