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Healing kits in the middle of combat?

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  • #31
    Bottem line: Healing kits in battle dont get an auto take 20. They are a consumable that is used up, like a scroll or healing potion.

    If you dont have any healing kits then go get some.

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    • #32
      I play a druid, and must say I use healing kits to stay alive...who wouldn't? It isn't viewed as an exploit by the server rules..however:

      I agree with the idea that they seem too powerful and too quick. It's a magical world, it's fantasy...but I prefer the fantasy in the magic, not mundane skills like healing - unless the healing kits are in fact magical herbs - this is what I roleplay them as. You aren't bandaging someone...you are using a herb - respect to the druids!

      Anyhow, if folk see it as ok to use these in combat, I would think the healing herb idea would be something that would be agreeable to both sides of the argument for use/nerf.

      From a roleplay perspective, a bandage that cures a full fledged hit with even a dagger in the midst of a wild melee, even if it is used by a pretty unskilled person, is rather hard to roleplay

      *Zeb rushes forwards looping bandages about the fighting warrior, taking care not to tangle his swordarm as he expertly ties off the bandage with his teeth whilst adroitly inserting a thin splint*

      ...better they're healing herbs of some mystic origin?

      *Zeb moves forward scattering a mystic herb upon the injured warrior, some of the herb is wafted away in the combat (hence roll a D20 not take 20) but some strikes the wounded area, healing it*

      That's my thoughts.

      Zeb - tracking down his next pint.

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      • #33
        It sounds better, but they still "irk" me They are like cheap healing that can be way better than costier potions and replace a healer. Buy a potion that heals 2d8+1? Why, I can use a "kit" that will heal me 1d20+10 at a low level! It also cheapens the skill in a way, like Spellcraft. People don't take it because it's something their chars know how to do, they take it because of the bonuses

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        • #34
          I'll add one more thing just as food for thought: these heal kits were an invention from NWN1. They do for non healer classes what the tank familars do for wizards in NWN1: they enabled you to solo (or practically solo with only one henchman) successfully at breakneck pace without needing a balanced party.

          Overall, I do like the HCR versions better (I think they just had medicine kits/bags that allowed you to use your heal skill with a small added bonus to stop bleeding and treat poison/disease) as it's closer to PnP... BUT, people are so used to the pace and feel of soloing (even when in a party many people act like they're soloing, i.e. loot hoarding, running ahead of the party and leaving people behind, etc) and playing like the OC that it will probably cause nothing but complaints from the majority of players, as well as making it much harder for casual players that don't hook up with groups that have a healer... last but not least, again it's additional work for the staff. One thing that does need fixing asap more urgently is that healing spells should stablize/revive bleeding PCs.


          [edit] Fizzer and cheatcake, i agree with the last two posts of yours wholeheartedly... for now I'll RP them as 'powerful mystical (elven) herbs'.
          PC - Corwin Eska'las (Sun Elf pursuing the dream of becoming a Bladesinger)

          Alt PC - Brevin Smoothands (meticulously groomed half orc bard swashbuckler... sort of... sings great, less fighting)

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          • #35
            Basically, it works like this. Healing kits +1 +10 etc must be magical. + is a magical property Healing kit with no + is not magical. Also, potions of healing always heal a certain amount. Healing kits do not. If you drink a potion of cure serious wounds and heal 30, and you have +10 heal skill and use a kit in combat, the potion will likely heal better every time.

            Personally, I've learned nothing heals better than an invisible heal domain cleric following you around ^_^ Circle of healings, heal spell, etc etc.

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            • #36
              Originally posted by RSPK View Post
              I think I'm the one who did this too you unless there's been more. Basically it's not because I know the R-button is at my disposal, but rather that I play my character rather macho, and don't want to accept help from a stranger, but I can see how it may seem, and I'm sorry about that 8)
              Oh, well playing the whole macho thing is cool, just give some emotes here and there...then again by the time you type anything out it'll just be too late. Ah well...Im gonna go get something to eat, anybody want something? and dammit why did my reputation drop from a 4 to a 0...and red...Im not THAT bad of a guy... *looks around at all the accusing faces*....what!?

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              • #37
                Originally posted by RSPK View Post
                I think I'm the one who did this too you unless there's been more. Basically it's not because I know the R-button is at my disposal, but rather that I play my character rather macho, and don't want to accept help from a stranger, but I can see how it may seem, and I'm sorry about that 8)
                You also don't need to heal RIGHT in someone's face at that moment. Walk around with your wounds. After the guy walks away, then rest em off. Resting to me is like, being wolverine from X-Men.

                Jean Grey: Logan! You're bloody and wounded!

                *Weapon X's wounds close on their own in 6 seconds*

                Logan: What wound?


                You guys don't have Troll healing powers, so don't make us feel RP that way

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                • #38
                  let me Reiterate... this was a RANT anything and everything i said is potentialy irrelevent even hipicrytical... somtimes you just get the urge to well... rant...

                  please if i offended you its nothing personal XD and i apologize for being such an arse

                  Also i do like the idea of getting rid of kits and replacing with a tool, so that it can stabalize but not actualy cause you to regain HP.
                  Lady Isiovien, Drow (retired)

                  Esiela, Tiefling Wizard

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                  • #39
                    Originally posted by Akitsuki View Post
                    let me Reiterate... this was a RANT anything and everything i said is potentialy irrelevent even hipocrytical... somtime syou just get teh urge to well... rant...

                    please if i offended you its nothing personal XD and i apologize for being such an arse
                    apology accepted

                    Comment


                    • #40
                      This thread undoubtfully falls under the jurisdiction of #care.

                      What people worry about these days >_>
                      Fret and fear, for Europe is near.

                      Desmonia Flashir

                      GBX: I'm a level 20 programmer for sure in real life. I know more about CPU's, software, Windows, etc, than most people know about their own children.

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                      • #41
                        What i thought would be cool.. and i never seen this.. is spells have concentration checks right?

                        It would be cool to see concentration checks while chuggin a heal potion or wrapping a wounded bandage. Perhaps even give an attack of opportunity. So if some guy tries to use a healing potion in the middle of battle or tries to wrap anothers wounds or their own.. they have to make a concentration check. If the concentration is failed.. then the persons bottle is busted or knocked away and/or their healing kit faulters cause a sword whacks them.


                        I always wanted to see that.. What i hated most is seeing someone use a raise scroll on another person and have no concentration check required when in the heat of battle.

                        Trying to pop open a bottle.. read a scroll or even shove herbs up someones doopa may take some concentration when you have people swinging their swords at yah , trying to kill you.

                        This could be a good poll starter..

                        "Do you think healing kits/potion chuggin/scroll readin/ ass grabbin ( even if its your own ) require concentration checks in the heat of a battle?"

                        Anybody?
                        Current: Dae'Vesta, freaky female half-drow assassin


                        Like Metal ? ----> http://www.myspace.com/cryofsickness2008

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                        • #42
                          For the attack of oppertunity part, potions already give this, not sure about healing kits but they usually only heal about 4 or so points when I have used it in battle.

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                          • #43
                            Nice ideas, but I really dont want this place to turn into ALPHA where its just designed to screw you over.

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                            • #44
                              I'M TOTALLY for concentration checks in the heat of battle yay for the great idea SBG


                              you don't actually read scrolls... they are a nearly completed spell with a few components left out so you just utter some final words and poof its done.

                              also kits do not cause an attack of opportunity but they should, seeing as potions do.
                              Lady Isiovien, Drow (retired)

                              Esiela, Tiefling Wizard

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                              • #45
                                Originally posted by Soulbadguy View Post
                                What i thought would be cool.. and i never seen this.. is spells have concentration checks right?

                                It would be cool to see concentration checks while chuggin a heal potion or wrapping a wounded bandage. Perhaps even give an attack of opportunity. So if some guy tries to use a healing potion in the middle of battle or tries to wrap anothers wounds or their own.. they have to make a concentration check. If the concentration is failed.. then the persons bottle is busted or knocked away and/or their healing kit faulters cause a sword whacks them.


                                I always wanted to see that.. What i hated most is seeing someone use a raise scroll on another person and have no concentration check required when in the heat of battle.

                                Trying to pop open a bottle.. read a scroll or even shove herbs up someones doopa may take some concentration when you have people swinging their swords at yah , trying to kill you.

                                This could be a good poll starter..

                                "Do you think healing kits/potion chuggin/scroll readin/ ass grabbin ( even if its your own ) require concentration checks in the heat of a battle?"

                                Anybody?
                                Ok i totally agree that using heal kits should provoke an attack of opportunity, but a concentration check completely defeats the purpose. To continue to use a heal kit while being attacked seems like more of a fortitude issue instead.
                                Heh, i guess my characters are deleted, now. Updating char list soon!

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