If I can make a suggestion: Make the easy changes first, as Thaelis alluded to. Durations, description alterations, damage, DCs, etc. Probably an unnecessary suggestion, but you never know.
Some of this stuff will actually be nerfs, but hey, as long as we're more accurate to the source material, I'm all game. Though there are some that should definitely not be changed. Dominate Person, I'm looking at you (1/day per level?!?). Also Darkness. 1/min per level + extend = epic trolling. Like filling all of the Second Wind area with darkness for 40 minutes. Also a few spells that are insta-kill in PnP because there's (usually) no PvP fights to the death in PnP. Of special note, Wail of the Banshee would be a welcome nerf. Same with Finger of Death. Obvious bias against insta-kill spells is obvious.
On a related note, can True Strike ever be fixed to match PnP, or is that hard-coded? Because more than once I've tried to use it and due to NWN2 mechanics never managed to even attack in time.
Some of this stuff will actually be nerfs, but hey, as long as we're more accurate to the source material, I'm all game. Though there are some that should definitely not be changed. Dominate Person, I'm looking at you (1/day per level?!?). Also Darkness. 1/min per level + extend = epic trolling. Like filling all of the Second Wind area with darkness for 40 minutes. Also a few spells that are insta-kill in PnP because there's (usually) no PvP fights to the death in PnP. Of special note, Wail of the Banshee would be a welcome nerf. Same with Finger of Death. Obvious bias against insta-kill spells is obvious.
On a related note, can True Strike ever be fixed to match PnP, or is that hard-coded? Because more than once I've tried to use it and due to NWN2 mechanics never managed to even attack in time.



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