There's been quite a bit of discussion staff side regarding new factions, fear not! Things that have been asked for are being worked on.
With regards neutral factions - It can be awkward with fiercely neutral factions to get them involved in world plots and ongoing events, sure they're fun for a quick Monster-of-the-Week (or even Series) but if they refuse to get involved in the world beyond their clubhouse then they'll very quickly get boring and left behind - Or get all angry and annoyed when the world beyond their clubhouse takes an interest in them, after all if you go around supporting certain causes then those who oppose that cause might take it upon themselves to make their dissatisfaction very clear.
Maybe it's just me though - I strongly favour chatty, RP rich and often morally awkward events over monster hunting, a clash of ideals is far more interesting and rewarding than a clash of swords (though the former may lead to the latter) or the tedium of getting the engine to play competitive who-has-the-largest-digit. I know a neutral adventurers guild can have that kind of stuff, it's just so much more of a pain to get them involved.
Anyway, Loot drop stuff is available for all those who want to brave dungeons, faction stuff is available to those who persue their factions, DM created character specific items are available to all those who put in the time and effort required to involve other players and DMs in their activities. If you chose to opt out of any of those methods then that's entirely your choice.
With regards neutral factions - It can be awkward with fiercely neutral factions to get them involved in world plots and ongoing events, sure they're fun for a quick Monster-of-the-Week (or even Series) but if they refuse to get involved in the world beyond their clubhouse then they'll very quickly get boring and left behind - Or get all angry and annoyed when the world beyond their clubhouse takes an interest in them, after all if you go around supporting certain causes then those who oppose that cause might take it upon themselves to make their dissatisfaction very clear.
Maybe it's just me though - I strongly favour chatty, RP rich and often morally awkward events over monster hunting, a clash of ideals is far more interesting and rewarding than a clash of swords (though the former may lead to the latter) or the tedium of getting the engine to play competitive who-has-the-largest-digit. I know a neutral adventurers guild can have that kind of stuff, it's just so much more of a pain to get them involved.
Anyway, Loot drop stuff is available for all those who want to brave dungeons, faction stuff is available to those who persue their factions, DM created character specific items are available to all those who put in the time and effort required to involve other players and DMs in their activities. If you chose to opt out of any of those methods then that's entirely your choice.
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