I have a pure melee character, and was thinking about a few minor things that would help such a PC.
Healing belt (In the Magic Item Compendium) Heal 2d8 3/day, or 3d8 2/day, or 4d8 1day: I am sure that a belt that does Cure Mod 3/day would sufice
An item that can maybe cast the various vigors x/day
Something a little greater, an Item that allows for displacement, blur, or any other defensive spell x/day
This would help most classes but since we have had a great increase of melee types, this sorts of items would help.
That is it for my ideas.
Except for my purely biased stance: Only BH should get these! (Joking)
Healing belt (In the Magic Item Compendium) Heal 2d8 3/day, or 3d8 2/day, or 4d8 1day: I am sure that a belt that does Cure Mod 3/day would sufice
An item that can maybe cast the various vigors x/day
Something a little greater, an Item that allows for displacement, blur, or any other defensive spell x/day
This would help most classes but since we have had a great increase of melee types, this sorts of items would help.
That is it for my ideas.
Except for my purely biased stance: Only BH should get these! (Joking)

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