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  • #16
    Hmm, I would be ok with reduced spell recovery, but no spell recovery? That's extremely harsh to pure spell casters. I guess Scribe Scroll will become very important in either case.
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    • #17
      but giving everyone access to a slew of immunity items isn't likely to be one of them.
      You're making it sound very easy to acquire a King's Tear.
      Originally posted by Cornuto
      Glad everyone's being extra fucking ridiculous today.

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      • #18
        I hope that they are reworking the dungeons and areas if they are going to put more restrictions on spell casters. Realistically, only spell casters can really survive in a lot of the higher level areas.

        I have a DD that can get his AC pretty high, but his AB isn't that high and he has no magic resistance, so casters beat him like a circus monkey.

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        • #19
          I do agree with roguethree on this one. It is ridiculously hard to get the ingredients and then make such a ring, why not make it a bit more powerful. Give it the power to provide the spell for say 20 minutes at a time or at least enough time to get through a difficult dungeon.

          Sometimes items are put in the game and cost a hell of a lot of money or reputation (super money) but they give like a spell ability, but as a level 3 caster, at 60 seconds per level, which is 3 minutes.

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          • #20
            Originally posted by ThePaganKing View Post
            I do agree with roguethree on this one. It is ridiculously hard to get the ingredients and then make such a ring, why not make it a bit more powerful. Give it the power to provide the spell for say 20 minutes at a time or at least enough time to get through a difficult dungeon.
            This sounds like the best solution thrown out so far. Permanent non-dispellable is too much, but 7 minute FoM for something that needs a King's tear + other rare ingredients? Thats a little too little.

            What Pagan's suggesting would be a good compromise. Maybe anything that would normally be permanent effect should just be caster level 20 for duration and dispelling purposes?
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            • #21
              Originally posted by Satoshi View Post
              I'll hold my comments on that being a poor idea until I see the reworked dungeons in effect(assuming both are being released at the same time, otherwise it's a fucking terrible idea).
              Satoshi, do you ever reply cordially to anything on these forums? Sheesh. Lighten up man.

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              • #22
                I typically reply cordially to anything that doesn't involve taking a virtual hammer to the groin of the player base and give them a messy castration with no anesthetics. Feel free to browse most of my post history, it's not nearly as long as some members. I personally think there are easier and simpler ways of doing things than completely redoing entire system mechanics to bring spell casters down when we could just bring mundanes up.
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                • #23
                  Originally posted by Satoshi View Post
                  I typically reply cordially to anything that doesn't involve taking a virtual hammer to the groin of the player base and give them a messy castration with no anesthetics. Feel free to browse most of my past posts.
                  Once again that's the Sundren staff, we're here to ruin your lives and cause you misery.
                  Originally posted by Saulus
                  Stop playing other shitty MMOs and work on Sundren, asshole.

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                  • #24
                    Originally posted by Cornuto View Post
                    Once again that's the Sundren staff, we're here to ruin your lives and cause you misery.
                    No one will ever be as good at it as Kaeldorn.
                    Active
                    Reinamar Stormseeker - The bladestorm that must turn back the wind. Arkerym of The People, practitioner of the forgotten art, pariah.

                    Tyler Penleigh - Obligatory author insert, Red Blade Defender, sarcastic jerk, caring brother, loving fiancé, war criminal.

                    Retired/Dead
                    Eirimil Gaelazair (Dead)- Bitter. Caustic. Abrasive. Egocentric. Probably right. Found dead in the burned-out Viridale forest a few weeks after the survivors were able to sweep the area after the Bloodmaim offensive. Aside from his usual attire, an intricate music box was the only thing in his possession.

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                    • #25
                      Originally posted by thaelis View Post
                      This sounds like the best solution thrown out so far. Permanent non-dispellable is too much, but 7 minute FoM for something that needs a King's tear + other rare ingredients? Thats a little too little.

                      What Pagan's suggesting would be a good compromise. Maybe anything that would normally be permanent effect should just be caster level 20 for duration and dispelling purposes?
                      I agree that the duration on the FoM ring is pretty weaksauce. That's an easy fix.
                      Originally posted by Saulus
                      Stop playing other shitty MMOs and work on Sundren, asshole.

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                      • #26
                        I'm fairly certain I'm still the only person who's bothered to make one of the rings, so I ought to weigh in on the matter.

                        They kinda suck.

                        The amount of effort that went into getting my FoM ring:
                        Finding a King's Tear (Took awhile)
                        Finding 10 snake skins (Required DM intervention)
                        Finding someone to cast the DC 24?ish FoM (Took awhile)
                        Actually using the recipe (Required DM intervention).

                        The reward:
                        a combined 21 minutes of FoM, three castings of 7m. It's also easily dispellable.

                        The simple fact is that even if the rings lasted forever and ever and ever, nobody would make them because the item requirements and recipe are broken. Not to mention the other awesome stuff you can do with a King's Tear (+4 armor, undeadbane gemthing)

                        However, as they currently are there is virtually no point to anyone making one. A seven-minute length means that it's useless unless you are absolutely certain there's an enemy about to cast Bigby's on you. Xaayne only ever uses his because a DM took pity on how awful it was and added a 1/day Lesser Restoration to it (Which is actually pretty handy.)

                        I'd be thrilled if they could be made persistant, even if the effect was still dispellable.
                        Xaayne Zek: The man with no name.

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                        • #27
                          Could persistent item effects be coded to be temporarily suppressed while the target has their spell resistance reduced from dispel magic? This could make abjurations beyond Mordenkainen's Dysjunction more useful because they have a chance to succeed, and it would guarantee that simply having the items doesn't make you immortal.

                          Then again, this can inadvertently mess up casters/paladins/rangers that equip items to even think about using their spell levels (ie. they get dispelled and lose spell slots, but once the effect wears off they don't get them back), and it can also inadvertently make casters more powerful because they have access to said dispel magic (ie. "I care not for your Fullplate of Burglary +4").

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                          • #28
                            IIRC dispel magic other than mord's doesn't lower SR.
                            Originally posted by Saulus
                            Stop playing other shitty MMOs and work on Sundren, asshole.

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                            • #29
                              It's the Spell Breach series of spells that reduces spell resistance when cast.
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                              Tyler Penleigh - Obligatory author insert, Red Blade Defender, sarcastic jerk, caring brother, loving fiancé, war criminal.

                              Retired/Dead
                              Eirimil Gaelazair (Dead)- Bitter. Caustic. Abrasive. Egocentric. Probably right. Found dead in the burned-out Viridale forest a few weeks after the survivors were able to sweep the area after the Bloodmaim offensive. Aside from his usual attire, an intricate music box was the only thing in his possession.

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                              • #30
                                Originally posted by Satoshi View Post
                                It's the Spell Breach series of spells that reduces spell resistance when cast.

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