The features of this class are as follows:
So the benefits you get from the PRC over standard wizard, are 1.) a +1 bonus to DCs in your specialist school, 2.) a progressive bonus to spell defense of your school, 3.) and a progressive bonus to 'level dependent variable checks.'
What is a level dependant variable check? According to the discussion on the NWN2 Wiki (here) its applies basically in only two situations: Checks against dispelling, and checks to beat spell resistance.
For this you give up pursuit of a second school of magic. This is HUGE! In effect the sooner you become a red wizard the worse of a spellcaster you end up being. In fact unless you wait until level 17 to take the PRC you're effectively worse than a standard mage except for a +1 DC to your spell school (which can be duplicated by being a gnome illusionist, or taking a heritage feat).
SUGGESTION: Give an incentive to take the class early and pursue it to its end. Specially I'd suggest the +1 to DC be upgraded to a progressively obtained +3 to DC in your chosen school. The DC boost given at 1st, 3rd, and 9th in levels obtained in the PRC. It seems more in line with the 'super specialist' approach to Red Wizards, and makes the PRC seem more like a path to power and less of a hurdle.
Spells Per Day/Spells Known: When a new Red Wizard level is gained, the character gains new spells per day (and spells known, if applicable) as though he had gained a level in Wizard
Enhanced Specialization: Upon becoming a Red Wizard, the character becomes even more skilled at casting spells from his chosen school of specialization - gaining +1 to DC for spells requiring a save and +1 to attempts to penetrate spell resistance. Red Wizards also lose the ability to learn new spells and use scrolls from a second prohibited school of magic (already known spells are not lost, however). This second prohibited school depends upon the Red Wizard's specialization school:
Abjuration, Conjuration, Evocation, Necromancy, Transmutation: lose Illusion
Divination: lose Enchantment
Enchantment, Illusion: lose Abjuration
Specialist Defense: A Red Wizard gains a bonus to defending against schools from his specialist school. This bonus is +1 at 1st level, +2 at 3rd level, +3 at 7th level, and +4 at 9th level.
Spell Power: At 2nd level, The Red Wizard's effective caster level for determining level-dependent variable checks for spells is increased by +1. This bonus increases by +1 every even-numbered Red Wizard level, to a maximum of +5 at 10th level.
Note: Although not specified in the feat description, this bonus only applies to spells from your chosen school of Specialization.
Wizard Bonus Feat: Red Wizards gain a bonus metamagic or item creation feat at levels 5 and 10.
Enhanced Specialization: Upon becoming a Red Wizard, the character becomes even more skilled at casting spells from his chosen school of specialization - gaining +1 to DC for spells requiring a save and +1 to attempts to penetrate spell resistance. Red Wizards also lose the ability to learn new spells and use scrolls from a second prohibited school of magic (already known spells are not lost, however). This second prohibited school depends upon the Red Wizard's specialization school:
Abjuration, Conjuration, Evocation, Necromancy, Transmutation: lose Illusion
Divination: lose Enchantment
Enchantment, Illusion: lose Abjuration
Specialist Defense: A Red Wizard gains a bonus to defending against schools from his specialist school. This bonus is +1 at 1st level, +2 at 3rd level, +3 at 7th level, and +4 at 9th level.
Spell Power: At 2nd level, The Red Wizard's effective caster level for determining level-dependent variable checks for spells is increased by +1. This bonus increases by +1 every even-numbered Red Wizard level, to a maximum of +5 at 10th level.
Note: Although not specified in the feat description, this bonus only applies to spells from your chosen school of Specialization.
Wizard Bonus Feat: Red Wizards gain a bonus metamagic or item creation feat at levels 5 and 10.
What is a level dependant variable check? According to the discussion on the NWN2 Wiki (here) its applies basically in only two situations: Checks against dispelling, and checks to beat spell resistance.
For this you give up pursuit of a second school of magic. This is HUGE! In effect the sooner you become a red wizard the worse of a spellcaster you end up being. In fact unless you wait until level 17 to take the PRC you're effectively worse than a standard mage except for a +1 DC to your spell school (which can be duplicated by being a gnome illusionist, or taking a heritage feat).
SUGGESTION: Give an incentive to take the class early and pursue it to its end. Specially I'd suggest the +1 to DC be upgraded to a progressively obtained +3 to DC in your chosen school. The DC boost given at 1st, 3rd, and 9th in levels obtained in the PRC. It seems more in line with the 'super specialist' approach to Red Wizards, and makes the PRC seem more like a path to power and less of a hurdle.
Comment