There seems to be a popular misconception that spot and listen are not viable counters to stealthed people, due to the amount of stealth gear they have. I will list classes and combination of feats/equipment that can be obtained on Sundren, that will beat Sundren's best stealther. None of the items listed will be faction store items, to be fair to everyone, though it is very possible that there are faction items that increase your spot/listen even more.
Result: 78 Spot. This easily beats the server's highest hide rank, even if the hider receives all of the buffs available to him in the game - every time. This is the best rogue detector, because druids are not gear dependant. Wearing all of the spot gear available, they can still achieve an AC of ~50, while also being very deadly.
Result: 81 Listen. Rogues' Move Silently is also significantly less than their Hide, so even if you do not have Clairaudience/Clairvoyance or Amplify up, it will be enough to detect the highest Move Silently rogue on Sundren, and quickly so as an elf. Also, this is without any listen equipment at all, so you will be able to survive while maintaining these skills.
20 Barbarian, Monk, Ranger, or Rogue
Elf
Result: 35 Listen. You are 5 Listen away from being able to detect the highest Move Silently on the entire server, and as an elf, you get to make this check 6 times a round.
However, there is no purchasable +listen equipment from non-faction stores (there is a lot within certain factions,) so you will have to rely on random drops, skill buffs (such as Owl's Wisdom, Inspire Competance, Heroism, Greater Heroism, Owl's Insight, etc.)
An exception is a ranger who have +4 vs. his favored enemy, and typically has 14 WIS and the ability to cast Owl's Wisdom.
11 Cleric
Any race.
Long story short, this leaves Wizards completely defenseless against rogues, so don't play them; they suck.
20 Druid
Elf or Aasimar (Aasimar will get 1 more, due to WIS)
Elf or Aasimar (Aasimar will get 1 more, due to WIS)
- 23 from skill points
- +2 from Skill Affinity (Spot)
- +1 from Farmer Background Story
- +2 from Blooded
- +2 from Alertness
- +3 from Skill Focus (Spot)
- +2 from Natural Senses
- +11 from Max Wis with Owl's Insight
- +10 from Clauraudience/Clairvoyance (Can be persisted, if you care)
- +12 from two rings, a helm, and necklace with Visionary Diamonds
- +10 from robe acquired at Sunny Spindles.
Result: 78 Spot. This easily beats the server's highest hide rank, even if the hider receives all of the buffs available to him in the game - every time. This is the best rogue detector, because druids are not gear dependant. Wearing all of the spot gear available, they can still achieve an AC of ~50, while also being very deadly.
20 Bard
Elf (Because Elves get to make listen checks 6 times a round opposed to once)
Elf (Because Elves get to make listen checks 6 times a round opposed to once)
- +23 from skill points
- +1 from Flirt/Ladies Man
- +2 from Alertness
- +2 from Skill Affinity (Listen)
- +3 from Skill Focus (Listen)
- +5 from Sensitive Ears
- +5 from standing still
- +6 from Inspire Competence
- +4 from Greater Heroism
- +10 from Clairaudience/Clairvoyance
- +20 from Amplify
Result: 81 Listen. Rogues' Move Silently is also significantly less than their Hide, so even if you do not have Clairaudience/Clairvoyance or Amplify up, it will be enough to detect the highest Move Silently rogue on Sundren, and quickly so as an elf. Also, this is without any listen equipment at all, so you will be able to survive while maintaining these skills.
20 Barbarian, Monk, Ranger, or Rogue
Elf
- +23 from skill points
- +2 from Alertness
- +2 from Skill Affinity (Listen)
- +3 from Skill Focus (Listen)
- +5 from Standing Still
Result: 35 Listen. You are 5 Listen away from being able to detect the highest Move Silently on the entire server, and as an elf, you get to make this check 6 times a round.
However, there is no purchasable +listen equipment from non-faction stores (there is a lot within certain factions,) so you will have to rely on random drops, skill buffs (such as Owl's Wisdom, Inspire Competance, Heroism, Greater Heroism, Owl's Insight, etc.)
An exception is a ranger who have +4 vs. his favored enemy, and typically has 14 WIS and the ability to cast Owl's Wisdom.
11 Cleric
Any race.
- Zone of Revelation
11 Favored Soul
Any race.
Any race.
- Zone of Revelation
Long story short, this leaves Wizards completely defenseless against rogues, so don't play them; they suck.



Comment