I don't really like the idea of this. The problem is mostly with the mechanics of the game. As someone else said, it is completely impossible to retreat if you get in over your head. Monsters pursue you persistantly. Goblins will chase you from near their cave right into the camp with 5 guards ready to jump them. Thats suicidal and nonsensical. Of course anyone running from a goblin that far won't make it anyways, because the goblin will constantly be getting AoOs on that person.
Then theres the separate issue of how to heal bleeding people. Its really a pain in the butt with healing spells completely unusable, and I have trouble even getting healer kits to work. Everyone I try to heal ends up bleeding to death because of that.
And no matter what you do, you can't protect the lower HP party members, unless you kill the monster first. If the monster goes after them, there isn't much they can do about it.
So the point is, people die far too often based on mechanics issues, and AI nonsense. Unless theres a DM, theres no way to use non-combat skills to overcome an encounter. There are also no PC clerics I know of that can raise the dead.
Telling people just to lay there for 3 minutes doesn't make any sense to me because of all that. If theres a DM quest going on and they respawn, well thats their problem. But if its not apparent theres a DM nearby, and theres no way to raise them, why should they wait? Waiting doesn't make a good RPer or a bad one. It doesn't change the fact that they have to respawn anyways.
Then theres the separate issue of how to heal bleeding people. Its really a pain in the butt with healing spells completely unusable, and I have trouble even getting healer kits to work. Everyone I try to heal ends up bleeding to death because of that.
And no matter what you do, you can't protect the lower HP party members, unless you kill the monster first. If the monster goes after them, there isn't much they can do about it.
So the point is, people die far too often based on mechanics issues, and AI nonsense. Unless theres a DM, theres no way to use non-combat skills to overcome an encounter. There are also no PC clerics I know of that can raise the dead.
Telling people just to lay there for 3 minutes doesn't make any sense to me because of all that. If theres a DM quest going on and they respawn, well thats their problem. But if its not apparent theres a DM nearby, and theres no way to raise them, why should they wait? Waiting doesn't make a good RPer or a bad one. It doesn't change the fact that they have to respawn anyways.
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