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  • BedlamX
    replied
    Originally posted by Phantom Lamb View Post
    Just to be clear, this isn't about difficulty. It's about variety! What level do you find yourself saying, "the only place I have to go fight something is ______."
    Sorry, but it kinda is about difficulty. A level 5 can go to higher places and get great xp if they can manage to survive, so, in essence, they have a ton of places to go. Same goes for most levels up to about 10 or 11 when the Virindale starts dropping off. If my fighter doesn't have a buffer with him, he can't last long against most things that give more than 8 xp (and that is with pretty darned good gear).

    If we are not supposed to take difficulty into account, then basically the only level range that has to worry about "where can I go and still get xp" is the very upper ones as lower ones can always go the "high risk/high reward" route. In that case, I'd have to change my vote to the 15-20 range as it seems there is not many places for them to get more than a miniscule amount of xp.

    One thing I would like to see is how many people vote for what level range their main character is (or an alt, I guess). It's human nature to want what is best for your character. I know that has something to do with my vote.

    Sorry to sound like a jerk, but this just doesn't seem like all that easy a question to answer without letting personal wants or difficulty come into play.

    Leave a comment:


  • Seheren
    replied
    I voted for 13-14

    Leave a comment:


  • Phantom Lamb
    replied
    Just to be clear, this isn't about difficulty. It's about variety! What level do you find yourself saying, "the only place I have to go fight something is ______."

    Leave a comment:


  • Urithrand
    replied
    19-20 for me. I always find that the last 19,000 exp needed to make the plunge to the hard cap is just too much when you see how little you get for the spawns in the Mossdale, and the inherent risk involved in getting it.

    Leave a comment:


  • Lanemeyer
    replied
    I voted 17-18, though it could also be 19-20

    Leave a comment:


  • BedlamX
    replied
    I don't have much of a problem getting to level 7 or 8. Considering the vast majority of my characters are kinda wimpy, that should say a little about the ease of leveling to that point (note "ease" not "speed" of leveling). I only have on ethat has hit level 12 and he is a pure fighter type (with 3 levels of Thayan Knight). So far, all the others are kinda stuck in the 8-10 range with almost nothing they can survive at long enough to level, so I would have to say the 9-14 level will be tough for me.

    I know...kinda off-topic, but...one thing I would love to see added in the new areas (no matter what level they are made for) is more opportunities for non-combat types. Clerics/druids rule on Sundren with mages close behind (at higher levels). And fighters can do really well if they can get decent gear (to a point). It seems rogues and other sneaky types have a really tough time unless they have good pals that don't mind babysitting them or the group wants to maximize their gold intake and grabs one for the locked chests and stuff. Some kind of dungeon that requires old-school teamwork would be nice. I kinda miss needing the old style party of a fighter, a rogue, a mage, and a cleric.

    Guess I'm showin my age again.

    Leave a comment:


  • Cornuto
    replied
    Levels 1-5 go by pretty quick once you know the server and bang out all the initial fetch&carry quests. The slow down seems to happen around level 10-15, so I'd suggest adding more content for the 13-14 range.

    I'd also love to see a super hard OMG we're all gonna die, high risk/high reward dungeon that is designed to give fits to groups of level 20's.

    Leave a comment:


  • Qinniqtuq Aggaak
    replied
    I like the idea of more places where some challenges can be met.

    I find the hardest transition for many characters ranges between the 8-12 range, at least for me personally. Areas that would provide a challenge for lone, or pairs of characters within that level range would be a nice addition.
    Last edited by Qinniqtuq Aggaak; 03-04-2010, 03:20 PM.

    Leave a comment:


  • Phantom Lamb
    started a poll More Things to Kill!

    More Things to Kill!

    121
    5 - 6
    11.57%
    14
    7 - 8
    16.53%
    20
    9 - 10
    12.40%
    15
    11 - 12
    14.88%
    18
    13 - 14
    22.31%
    27
    15 - 16
    9.09%
    11
    17 - 18
    5.79%
    7
    19 - 20
    7.44%
    9
    We're looking to fill in some parts of Sundren with dungeons and other areas with hostiles. Our first areas will target level ranges for players where we think they're forced to fight just one monster type -- offer some variety.

    What level ranges do you feel need addressing first? (you can pick more than one if the ranges I listed are too small in your eyes)

    NOTE -- Level 3 - 5 isn't an option because we already have plans for a new area on that. It won't be released before this one, but it is coming.
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