Must agree with Kaeldorn. You have an idea of what things must be like in Sundren!
Like any company you have to give the management an awesome idea and make it look as though they thought of it in the first place
i.e.
Manager: "So Sam, any ideas on how we can make the company better?
Sam: "What a good surgestion! Merge the finanaces team with the payroll department. Im glad you thought of it sir!"
Manager: "Errmm, yes... YES! Thought of it I did!"
Not trying to be coy but this is how humans work. Us lowly players cant think of anything the team cant so most of our roleplaying comes to a swift and uninspiring conclusion. This isnt a dig, its just how things are! We cant affect the world unless you thought of it first... The best idea would be to tell us what you intend in sundren and we can sway our roleplay towards it just to get some sense of acheivement.
Like any company you have to give the management an awesome idea and make it look as though they thought of it in the first place

i.e.
Manager: "So Sam, any ideas on how we can make the company better?
Sam: "What a good surgestion! Merge the finanaces team with the payroll department. Im glad you thought of it sir!"
Manager: "Errmm, yes... YES! Thought of it I did!"
Not trying to be coy but this is how humans work. Us lowly players cant think of anything the team cant so most of our roleplaying comes to a swift and uninspiring conclusion. This isnt a dig, its just how things are! We cant affect the world unless you thought of it first... The best idea would be to tell us what you intend in sundren and we can sway our roleplay towards it just to get some sense of acheivement.
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