- Raise Dead, Ressurrection, and taking a body to the temple to be ressed will incur an experience hit. The loss will be in this order from greatest to least: Temple Res -> Raise Dead -> Ressurrection
- Experience hit can de-level people.
- Raise Dead Requires 10 Diamonds to function
- Ressurrection Requires 8 Diamonds to function
- Carrying a Corpse Requires 15 Diamonds to function
- Diamonds for sale in Temple of Triumverate and Helm (More coming)
- Respawning will now require a Signus item. This is essentially a "Get out of death free" item. If you burn a Signus, you will recieve no penalty. DMs may reward them to players. Past that, we are discussing methods of awarding them.
- New players start with three Signus items (Since it's harsh to watch newbies die) or people who are 5 levels or lower.
- DMs will still be able to ressurrect/raise dead without incurring a penalty to the player (They are free to impose one though afterwards )
- Players entering the game after server reboot will get Etherealness for 60 seconds. This should give time to exit hostile areas if there was an unforeseen crash.
Todo:
- Temples will all be verified as valid ressurrection points (Yes, even the Maskarrans)
- Decide how diamonds will go into loot tables
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