I'm not getting the mirakus post error now, Just moving awfully slow.
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Update Notes - Nov. 13th, 2013
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Okay, boys and girls. We have a temporary fix in place.
Click me.
We're going to use dropbox to host hotfixes when we're having issues with the NWN updater. The information is:
email: lotus@sundren.org
password: sundren
Download the file in the provided link. Open up My Documents --> Neverwinter Nights 2 --> Modules --> Sundren. FIND and DELETE the file {06} mirakus_post.trx (and {06} mirakus_post.trx.lzma, if it's there). Drop this new file into that folder. Your Sundren update will now complete.
This dropbox is not for your use, so don't post stuff to it. Or else.
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The new Argyle area is very nice! I was pleasantly surprised that it doesn't have any spawns, not sure if that is the intent or if it is just unfinished. Anyway, nice to have another uninhabited area to carry out secret meetings/ambushes/battles etc
I don't know if it's just me but the area in Mirakus post where the Exigo merchants are is non-traversable. I downloaded the Mirakus file via Lotus's dropbox link.
Wow, and those race changes are great! I'm not sure how my character is going to get fixed since they got a +2 Int boost but no extra skill points. Will talk to a DM about it ingame I guess.UTC+8
Yes, I realise my RP writing sucks. Just be thankful I keep it short
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Thalanis Moonshadow
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To qoute from Calvin and Hobbes:This is so exciting I have to go to the bathroom!My'athvin Simaryl - Elven Mhaornathil
Mhaenal Ahmaquissar - Minstrel Knight
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Originally posted by thaelis View PostThe new Argyle area is very nice! I was pleasantly surprised that it doesn't have any spawns, not sure if that is the intent or if it is just unfinished. Anyway, nice to have another uninhabited area to carry out secret meetings/ambushes/battles etcCharacters:
Elizabeth Brooks
Human Cleric of Tyr, Initiate of the Just
Vivian Shadechild
Wanderer of Innocence and Hugs
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The int and skill bonus thing is just a case of speaking to a DM.
The non human skill bonuses are racial and not interchangeable unless stated in the op, only humans get the ability to assign their +2 as they wish.It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
Sydney Smith.
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A quick log in determined that my +2 int had happened automatically - which is pretty nice! I had imagined that all present characters would need to bug a dm, nice one!
And the shrine to Sehanine moonbow is in! Huzzah! Now I'm only waiting for Rangers to get access to her as a deity, so I can pray at the site too!
The non human skill bonuses are racial and not interchangeable unless stated in the opthese things do make a difference when you assign and plan abilities at character creation.My'athvin Simaryl - Elven Mhaornathil
Mhaenal Ahmaquissar - Minstrel Knight
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Originally posted by Farmboy2003 View PostTo qoute from Calvin and Hobbes: Going on what Thaelis said, We get the ability change to the specific ability changed? I can't really use +2 int as an elven ranger that much, but I can't get a +1 bonus to my dexterity instead? I know it's cheesy, but these things do make a difference when you assign and plan abilities at character creation.
What you might find weird is that Gold elves have +2 Int/Wis -2 Con instead of their usual +2 Dex/Int -2 Con in Pathfinder. I think a better approach might have been to scrap their keen senses (+2 Spot/Listen/Search) and give them a +2 bonus to Spellcraft/Concentration/Know:Arcana instead.UTC+8
Yes, I realise my RP writing sucks. Just be thankful I keep it short
Characters
Thalanis Moonshadow
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