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  • #31
    Originally posted by Priest of Asmodeus View Post
    i thought lolth was killed? or is it just wishful thinking
    GREYHAWK BE PRAISED

    In 1372 DR A time called the the Silence of Lloth plagued the Drow. Basically Lloth's clerics lost there spells. It impacted two major cities the most. Menzoborenzen and Ched Nasad. They were basically left in ruins. But a band of drow did reawaken Lloth.(War of the Spiderqueen series) And she is back and more powerful. Nearest I can tell the silence only lasted a couple of years.
    Nobody ever won a war by dying for his country. Wars are won by making the other poor dumb bastard die for his.- George S. Patton

    Raknyfyn Luelve'tner-Wood Elf Ranger

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    • #32
      Originally posted by Guywise View Post
      In 1372 DR A time called the the Silence of Lloth plagued the Drow. Basically Lloth's clerics lost there spells. It impacted two major cities the most. Menzoborenzen and Ched Nasad. They were basically left in ruins. But a band of drow did reawaken Lloth.(War of the Spiderqueen series) And she is back and more powerful. Nearest I can tell the silence only lasted a couple of years.

      I asked about this elsewhere; for the purposes of Sundren, the Silence of Lolth will not be considered canonical per GBX, who's handling most of the drow related issues.
      PC - Corwin Eska'las (Sun Elf pursuing the dream of becoming a Bladesinger)

      Alt PC - Brevin Smoothands (meticulously groomed half orc bard swashbuckler... sort of... sings great, less fighting)

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      • #33
        I didn't read the book so it didn't happen

        Some of those books to me are like... fan fics ^_^

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        • #34
          Originally posted by undeadsteak View Post
          . . .

          I want to be half werewolf then. IS thaaat possible?

          There is actually something called a Bloodline with Bloodline classes where your character might have some distant bloodline shared with some sorta of creature and through training and focus you bring out that small trace of a bloodline, gaining abilities of the creature type. Among these is a Lycanthrope bloodline, where you aren't truely a Lycanthrope but develop animalist qualities (sorta like wolverine from X-men XD). Others include storm giants, Feys, Dragons, Vampires, Hags, and many others. The catch though is you sacrifice character levels to take a level of the Bloodline class to actually get any kind of ability.

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          • #35
            I suppose this is as off topic as the half vampire / half umpire bit, but do people remember how weak drow were to balance their fantastic magic resistance and spell like abilities and their use of poison in the first edition of AD&D? They had one stat that was good - Dex, which could reach 20 if a female...the highest anything else could be was 16 and 18 (Con and Wis respectively for females). Drow males had a max Con of 12 as they were degenerate members of an overpowering matriarchy...it was SO different from the reinvented uberdrow with all bonuses and spell resistance which has wandered about since the later editions. It is a pity, but you can see why people get accused of powergaming for playing them - they have been made out of balance and a couple of levels tweak is not going to rebalance them in the long run.
            My thoughts are that roleplaying is not about balance - characters of low level can adventure with high level, relationships form not based solely on adventure and people play things often weaker than they could be made if 'building' them. My only concern about powered up pc's is DM's up the power of monsters to challenge the powerful, which cuts out the weaker and leads to a sort of arms race (which the DM will win, trust me on this) of building 'characters' to face inflated challenges rather than characters being designed from a roleplay point of view.

            Zeb - tracking down his next pint...

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            • #36
              Originally posted by GodBeastX View Post
              I didn't read the book so it didn't happen

              Some of those books to me are like... fan fics ^_^

              I totally understand. I was just replying to the question if Lloth was dead.
              Nobody ever won a war by dying for his country. Wars are won by making the other poor dumb bastard die for his.- George S. Patton

              Raknyfyn Luelve'tner-Wood Elf Ranger

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              • #37
                I'd like to point out that spell resistance is far different from magic resistance and how it works. At best, a drow has a 50/50 chance to resist a spell from a same-level caster in NWN 2. At worst its 40% from spell penetration feats, but still a caster of the same level. If you want to consider ECL then for the drow be pitted against things 2 levels higher than themselves, it drops down to 40 and 30% respectively, which is far from reliable.
                Pure druids and clerics casting spell resistance get more spell resistance than a same level drow does, and monks are just a point lower.
                Drow just can't run up to a 20th level wizard at level 1 and laugh in their face. Spells just don't bounce off drow like they used to.

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                • #38
                  gee, wouldnt it be super rare for a half-vampire? it would be crazy allowing them anyways...

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                  • #39
                    Half-lycanthropes don't exist. If a lycanthrope breeds, he produces a natural lycanthrope. Natural lycanthropes are, in fact, more powerful than non-natural. This is by Faerunian standards(Races of Faerun, pg. 145 if you're curious), too, not normal Dungeons and Dragons, so I'm pretty sure it overrules the bloodline concept, at least on that 'race.' The reason why is that lycanthrope is treated like a disease, not a lineage, and there's no 'weakening' of the disease in offspring... in other words, if your great, great grandpappy was a natural lycanthrope, chances are unless magic intervened somewhere along the line, you are too.

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                    • #40
                      The Bloodline concept doesn't necessarily tie soully into lineage, it can be present from a variety of reasons. An unusual ancestor, it may be a digression to an earlier age when all species were more closely related, or supernatural energies persent during conception, pregnancy, or birth.

                      Lycanthropes don't always pass on their curse, sometimes an offspring is spared its parents ill fortune and this offspring is where the bloodline comes in play. Even though that child was spared from the Lycanthropic curse they may take on more animalistic qualities, or pass those qualities on to their offspring.

                      Interested in any Bloodline Classes and races, or an interesting group of classes called Paragons, check out a book called Unearthed Arcana.

                      Paragons are classes that apply to your race to increase your racial abilities.

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                      • #41
                        Hm... true, that could work. Darn you, Jerren. *Thwap*

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                        • #42
                          Originally posted by crazyjerren View Post
                          Paragons are classes that apply to your race to increase your racial abilities.
                          By 'class' you mean 'template', right?
                          "Men fear thought as they fear nothing else on earth -- more than ruin -- more even than death.... Thought is subversive and revolutionary, destructive and terrible, thought is merciless to privilege, established institutions, and comfortable habit. Thought looks into the pit of hell and is not afraid. Thought is great and swift and free, the light of the world, and the chief glory of man."
                          - Bertrand Russell

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                          • #43
                            Actualy no, It is a series of three class levels that you take, like a PrC that is based off race.

                            Here's an example.
                            Halfling Paragon
                            Hit Die: D6
                            Skill Points: 4+int
                            Level -- BAB -- Fort -- Ref -- Will -- Special
                            --1---- +0 ---- +0 --- +2 --- +0 --- Athletic Prowess, save bonus
                            --2---- +1 ---- +0 --- +3 --- +0 --- Thrown Weapon Mastery
                            --3---- +2 ---- +1 --- +3 --- +1 --- Ability boost (Dex +2)

                            There are ones for Elves, dwarves, humans, half-elfs, half-dragons, tieflings, drow, orcs, half orcs and gnomes.

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                            • #44
                              You could almost think of it like Hit Die advancement for races that usually claim advancement by character class.

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                              • #45
                                In one of the monster manuals there is a template entitled 'paragon' that can be tacked on to any race. I suppose that is alternative then!
                                "Men fear thought as they fear nothing else on earth -- more than ruin -- more even than death.... Thought is subversive and revolutionary, destructive and terrible, thought is merciless to privilege, established institutions, and comfortable habit. Thought looks into the pit of hell and is not afraid. Thought is great and swift and free, the light of the world, and the chief glory of man."
                                - Bertrand Russell

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