So, I've been playing on the Baldur's gate server the last month or so with Talley and R3 in his spare time, and for that server being a little older then ours, holy GODS is it buggy as crap. Playing on one of the other old servers really lets one appreciate the level of beauty and detail that our dev's put into Sundren to make it work properly. From class balance, to walk meshes, to vfx, to spell balance...Our dev's are leaps and bounds ahead of the BG devs in terms of skill and and care for the server as a whole.
I mean, their DM's and their Devs aren't even really friends. They don't talk to one another before a patch, and the Dev team doesn't care if what they push through is buggy or doesn't work, they push it without consulting or testing things beforehand. Case in point, their recent huge patch has required their DM staff to push 5 different mini patches just to fix 1/3 of it. On the other side with OUR staff and dev team, they are all friends, they work together to make sure things work, and if a patch gets pushed through and things are borked bad, it's immediately rolled back to fix what broke.
I'm not saying there are not a few things on BG that might be cool to have on Sundren at some time, (Like chests that spawn items for each individual that opens them or an appearance changer you can access from the player menu on the bottom left of the screen whenever and wherever you are) but I would rather never have either of those, then have to deal with the sheer inadequacy of their scripting process. Our classes are more balanced, our PVE content more fun, our quests more interesting, and our walk mesh actually works.
So, to our Dev team: You just keep doing what your doing, don't worry about rushing anything to meet some deadline. With the quality of the other big servers as baselines to go off of, I think all of us would rather wait. Our quality is second to none. Hell, all of the others put together aren't even near ours. Good job team.
I mean, their DM's and their Devs aren't even really friends. They don't talk to one another before a patch, and the Dev team doesn't care if what they push through is buggy or doesn't work, they push it without consulting or testing things beforehand. Case in point, their recent huge patch has required their DM staff to push 5 different mini patches just to fix 1/3 of it. On the other side with OUR staff and dev team, they are all friends, they work together to make sure things work, and if a patch gets pushed through and things are borked bad, it's immediately rolled back to fix what broke.
I'm not saying there are not a few things on BG that might be cool to have on Sundren at some time, (Like chests that spawn items for each individual that opens them or an appearance changer you can access from the player menu on the bottom left of the screen whenever and wherever you are) but I would rather never have either of those, then have to deal with the sheer inadequacy of their scripting process. Our classes are more balanced, our PVE content more fun, our quests more interesting, and our walk mesh actually works.
So, to our Dev team: You just keep doing what your doing, don't worry about rushing anything to meet some deadline. With the quality of the other big servers as baselines to go off of, I think all of us would rather wait. Our quality is second to none. Hell, all of the others put together aren't even near ours. Good job team.
Comment