I support Doubt's suggestion! Custom appearances are awesome, and if it can be done without DM / toolset intervention, all the better!
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Originally posted by ManUtd4Ever View PostI think the current system is perfectly fine if the staff made the materials necessary to craft more readily available.
It's also spaghetti strands on how to follow impact of changing a drop rate to affect crafting.
None of us are MMO designers with giant spreadsheets of numbers to keep track of everything we do and make sure it's balanced. We're doing it as an artform.
I'd rather people just have something simple like "If I want to make a magic sword I need this spell, this much gold, this much iron, and these skills" done.
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Originally posted by wangxiuming View PostI support Doubt's suggestion! Custom appearances are awesome, and if it can be done without DM / toolset intervention, all the better!My'athvin Simaryl - Elven Mhaornathil
Mhaenal Ahmaquissar - Minstrel Knight
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If it's just clothes, why not?But please, keep one thing in mind for me. What have you become when even nightmares fear you?
- NessaJulia Arvison (retired) - The Comrade's Song (Gabriel)
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I like where this is going!
Might need to start up promotional craft faires. \o/
Frazer Mfg. is a department of Frazer Fabrications, focused on the construction of high-end custom-crafted equipment and gear.
Also part of Frazer Fabrications are:
Frazer Armories - focused on resale of prefabricated arms and armorments;
Frazer Merchantile - specialising in economic analysis and scaleable logistics; and
Frazer Laboratories - the leading independent R&D for sundrite theory, arcane and mechanical engineering
James Frazer: Anthropological Gearhead, Techsmith, Arcanaphysisist, Renown Proprietor
AKA: Artifax Grade B Exigo Corporation Syndicated Associate VP, Professor, Quartermaster of the Schild Whurest-ExiCorp Joint-Operations Facility, and 'Annoying Mechanist'
Theme: Stil Alive
Grid vs. Squeegle, not Good vs. Evil
Distances and travel-times for the Sunderian Peninsula:Free Version 1.0
Crafting changes are a dead-horse topic, but feel free to ask me about crafting: If I can't answer it, I bet I can direct you to someone who can.
To those who are interested in making or have crafting-oriented characters, please check out the Fabricator's Collective and how to get FC-certified.
crafting tutorial.
Unfortunate truths:
Intention: [DM > Crafting > Faction Store > Drop > Regular Store]
Reality: [DM > Faction Store > Drop > Regular Store> Crafting]
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Originally posted by GodBeastX View PostI'd rather people just have something simple like "If I want to make a magic sword I need this spell, this much gold, this much iron, and these skills" done.
Yes please!Active Characters
Hashart Datton- Marshal of the Black Hand
Oliver Ironhide- Guardian
Lynk Frost-Champion of Bane
Dorin Hammond- Scout
Seith Ronson- Master of War
"A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true."
Socrates
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