Protection from Magical Weapons: Immunity to damage from anyone wielding a magic weapon i.e. anyone tough.
Project Image: Memorize 5 times and it pretty much multiplies the number of spells you can cast per day by 5.
Chain Contingency: Kill anything in one round with a triple Abi-daalzim's.
Spell Sequencer: Kill almost anything in one round with a triple Flame Arrow.
Improved Haste: Unlike its lesser cousin doesn't just give you +1 attack, it doubles your attacks (to a max of 10 per round).
Mislead: Unbreakable invisibility, allowing a Rogue/Mage to sneak attack an unlimited number of times with zero chance of retribution.
Fire Shield: Comes in two different versions which stack with each other for double damage. No one except Demigods are going to be wanting to hit you.
Greater Malison: Not really overpowered, but seriously missed in NWN2, with the whole DC system and Spellcraft making it way easier for opponents to make saves.
Project Image: Memorize 5 times and it pretty much multiplies the number of spells you can cast per day by 5.
Chain Contingency: Kill anything in one round with a triple Abi-daalzim's.
Spell Sequencer: Kill almost anything in one round with a triple Flame Arrow.
Improved Haste: Unlike its lesser cousin doesn't just give you +1 attack, it doubles your attacks (to a max of 10 per round).
Mislead: Unbreakable invisibility, allowing a Rogue/Mage to sneak attack an unlimited number of times with zero chance of retribution.
Fire Shield: Comes in two different versions which stack with each other for double damage. No one except Demigods are going to be wanting to hit you.
Greater Malison: Not really overpowered, but seriously missed in NWN2, with the whole DC system and Spellcraft making it way easier for opponents to make saves.



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