Class Review: Paladin
NWN Definition: “Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test - an opportunity to demonstrate bravery, to learn tactics, and to do good in the world. Divine power protects these warriors of virtue, warding off harm, protecting them from disease, healing them and their allies, and guarding against fear. Finally, a paladin can use this power to destroy evil. Even a novice paladin can detect evil, and more experienced paladins can smite evil foes and turn away undead. Many of the paladin's special abilities also benefit from a high charisma score.”
FRwiki Definition: “A paladin is a holy crusader, crusading in the name of his or her deity, and a divine spellcaster. Though paladins are typically considered lawful good, evil paladins and those of non-lawful alignments can exist, though all paladins must be of the exact alignment of their patron deity. All paladins are expected to be a paragon of their alignment and a model for others of their faith.”
http://www.sundren.org/wiki/index.php?title=Paladin
http://forgottenrealms.wikia.com/wiki/Paladin
MY VIEW
A paladin experiences a calling from a deity or deity like force to serve that deity’s ends. A paladin’s views and actions towards others are codified through the tenants of whichever order they belong to.
A paladin is a paladin, no matter how many other levels of another class they take, unless the paladin “falls”.
Paladin orders also limit what a paladin can multiclass and keep advancing as a paladin.
As with all the other religious oriented classes it is really easy to see when someone did not put any research into building their paladin and annoys me to no end.
I’ve decided to risk creating a firestorm by doing a short review like this on all the base and PrC classes available on Sundren and ask for the communities input on anything related to that class such as RP tactics, personal views, lore tidbits, and character build strategies.
Keep it clean, thanks.
NWN Definition: “Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test - an opportunity to demonstrate bravery, to learn tactics, and to do good in the world. Divine power protects these warriors of virtue, warding off harm, protecting them from disease, healing them and their allies, and guarding against fear. Finally, a paladin can use this power to destroy evil. Even a novice paladin can detect evil, and more experienced paladins can smite evil foes and turn away undead. Many of the paladin's special abilities also benefit from a high charisma score.”
FRwiki Definition: “A paladin is a holy crusader, crusading in the name of his or her deity, and a divine spellcaster. Though paladins are typically considered lawful good, evil paladins and those of non-lawful alignments can exist, though all paladins must be of the exact alignment of their patron deity. All paladins are expected to be a paragon of their alignment and a model for others of their faith.”
http://www.sundren.org/wiki/index.php?title=Paladin
http://forgottenrealms.wikia.com/wiki/Paladin
MY VIEW
A paladin experiences a calling from a deity or deity like force to serve that deity’s ends. A paladin’s views and actions towards others are codified through the tenants of whichever order they belong to.
A paladin is a paladin, no matter how many other levels of another class they take, unless the paladin “falls”.
Paladin orders also limit what a paladin can multiclass and keep advancing as a paladin.
As with all the other religious oriented classes it is really easy to see when someone did not put any research into building their paladin and annoys me to no end.
I’ve decided to risk creating a firestorm by doing a short review like this on all the base and PrC classes available on Sundren and ask for the communities input on anything related to that class such as RP tactics, personal views, lore tidbits, and character build strategies.
Keep it clean, thanks.
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