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  • death

    According to your wiki, if I read it correctly, after level 11 if I die I can only be raised if a player does it or if someone drags me to a temple and pays. This would seem to imply permadeath if nobody saves me. Is this actually the case or is the wiki mis-stating the facts?

    Should you pass away at level 11 or below, you are given 4 options to return to your mortal frame:
    1. Someone can cast Raise Dead or Ressurection on your body. A small percentage of your total XP will be deducted this way, but you cannot lose a level. (Note you can toggle whether people are allowed to raise you via the Sundren Menu)
    2. Someone can pay a priest to raise you in a temple. A small percentage of your total XP will be deducted this way, but you cannot lose a level.
    3. You may choose to speak to the Essence of the Night. It will reform your body and shuffle your soul back to it. You will lose a small percentage of your total XP and gold. Also you can lose random items from you inventory, having been stolen from your corpse while you are deceased.

    Once you've passed beyond level 11, your options become more dramatic:

    1. Someone can cast Raise Dead or Ressurection on your body. A small percentage of your total XP will be deducted this way, you can lose a level.
    2. Someone can pay a priest to raise you in a temple. A small percentage of your total XP will be deducted this way, you can lose a level.
    Characters:
    Lyam Kethik

  • #2
    Yeah, when they changed the death system, the wiki didn't get updated. I am interested in the answer to this question too. Maybe the implementation of the death system has stabilized enough that the wiki should be updated with all the new systems info?
    Account Name: LuvHandles
    Maneae StrongArm - Devilish Warrior Woman (Active: Finding her place after time in reflection)
    Minael Cel'Anon - Elven Smith, Knight and Wizard (Inactive: seeking clues to lost elven artifacts)
    Aria Duvaine - Wouldn't you like to know . . . (Inactive: Whereabouts unknown)
    Ra'd Malik - Mulhorandi Warrior (Inactive: Off on a mission for the BH)
    Khyron Brinsbane - Fury of Auril (Inactive: Working with Cwn Annwn)
    Chazre Kenner - All around good guy with a penchant for revelry and chasing the ladies. (Deleted: Team Good, returned to Cormyr)

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    • #3
      I think its still the same. Above level 11 you have to be raised i.e. stop soloing and party up with people who are inclined to raise you!
      Originally posted by roguethree
      If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

      Comment


      • #4
        I don't believe it is the case anymore. With the new vitality system in place, I believe you can raise yourself at any level, you will just be taking the hit of the lose of thirty vitality. It's when you reach zero vitality and you don't have a signus that you are permadead.
        Olivia Kimaris - Paladin of Lathander and Knight of the Northern Watch
        Diary of Olivia

        Originally posted by Cornuto
        Glad everyone's being extra fucking ridiculous today.

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        • #5
          You should always have the option to resurrect unless your vitality reaches 0.
          The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

          George Carlin

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          • #6
            Originally posted by Saulus View Post
            You should always have the option to resurrect unless your vitality reaches 0.
            Ohhh. I obviously didnt read the amendments too well
            Originally posted by roguethree
            If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

            Comment


            • #7
              Originally posted by OnyxTigress View Post
              I don't believe it is the case anymore. With the new vitality system in place, I believe you can raise yourself at any level, you will just be taking the hit of the lose of thirty vitality. It's when you reach zero vitality and you don't have a signus that you are permadead.
              Tery died yesterday and it was as OT says, with a small gold loss as well. Fortunately for him, the permadeath part didn't come into play.
              Cheers,
              Dave
              ================
              Tery Mard

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