To clarify:
Its not a true instant death tactic... more traps stacked = more damage done save or not (unless the target has evade which could save the target from any damage).
BedlamX - I think the game mechanics actually does take in some realism. As was said... if there were 20 traps set then there would be 20 spot chances rolls every 6 seconds(?). If one failed then the player sees the trap and hopefully avoids it instead of walking over it. So a player using the search mode (aka like your troops) should have a reasonable chance to detect them especially if they've trained search.
I don't know how many people who aren't rogues/rangers put points into search. I know I always put in a few points into it no matter what class I am. So I think the real threat is to melee types... most likely fighters.
However, this is a RP server... the trap tactic doesn't really provide much chance to RP. If it was me (being the trapping assassin), I'd maybe send a death letter or something. Something to at least make the target paranoid. Or I'd make sure they could get resurrected. Not really in the spirit of chaotic evil but I think you have to balance that line of evil vs griefing/non-rp.
Its not a true instant death tactic... more traps stacked = more damage done save or not (unless the target has evade which could save the target from any damage).
BedlamX - I think the game mechanics actually does take in some realism. As was said... if there were 20 traps set then there would be 20 spot chances rolls every 6 seconds(?). If one failed then the player sees the trap and hopefully avoids it instead of walking over it. So a player using the search mode (aka like your troops) should have a reasonable chance to detect them especially if they've trained search.
I don't know how many people who aren't rogues/rangers put points into search. I know I always put in a few points into it no matter what class I am. So I think the real threat is to melee types... most likely fighters.
However, this is a RP server... the trap tactic doesn't really provide much chance to RP. If it was me (being the trapping assassin), I'd maybe send a death letter or something. Something to at least make the target paranoid. Or I'd make sure they could get resurrected. Not really in the spirit of chaotic evil but I think you have to balance that line of evil vs griefing/non-rp.


There is always a way.
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