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Healing kits in the middle of combat?

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  • #46
    To be honest, it seems like neither.

    Concentration Checks are for precise actions when under duress.

    And a fortitude saves are for-- You know. Physical ailments. I don't think trying to apply a salve or bandage constitutes as a physical ailment.

    As for attacks of opportunity, that would be acceptable. Using a healing kit also puts them out of combat.
    "Men fear thought as they fear nothing else on earth -- more than ruin -- more even than death.... Thought is subversive and revolutionary, destructive and terrible, thought is merciless to privilege, established institutions, and comfortable habit. Thought looks into the pit of hell and is not afraid. Thought is great and swift and free, the light of the world, and the chief glory of man."
    - Bertrand Russell

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    • #47
      Yeah.. but if we go this route.. soon everything has a Concentrate check attached to it, and I really don't like that. I don't understand why we have to go changing everything all of a sudden.. we already have a rest timer.. yeesh.. this would absolutely cripple certain classes like the Frenzied Berzerker which loses up to 90 HP per use of Frenzy. If this happens.. I don't know if I'll keep playing my Berzerker..
      Virsing Etorix - blood thirsty axe for hire.

      Faderiel Rashedwa - singer, dancer, noble.

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      • #48
        Im talking about in the heat of battle.. not just everyday lives.

        Reading a scroll or whatever.. you still have to whip the scroll out from your pack.. there is some degree of concentration.. calmness when trying to reach for something or get anything from your pack while in a fight..and use it.


        Like I said...its not 100 percent full proof..

        I just don't see how anyone can just pull out a healing kit... start bandaging their wounds or someone elses.. stuffing herbs or what have yah , while in the heat of battle.. especially if you have a weapon in your hand.


        " Oh .. hold on a sec.. *sheaths his blade and whips out healing kit and starts bandaging Barbara the Barbarians wounds while dodging swords from the gobos* There! Your good to go!"


        Catch my drift? That is why i think you need concentration checks and attack of opportunities for scroll reading ,potion chuggin,herb stuffin and arse grabbin!

        there.. I can say no more about this subject.. i hope that verifies what im trying to say.

        And remember.. Im talking strictly when getting attacked by enemies not when just waltzing around in a non hostile enviroment...


        And darkfangs.. you don't really play your bezerker anyways.. so it wouldn't matter would it??
        Current: Dae'Vesta, freaky female half-drow assassin


        Like Metal ? ----> http://www.myspace.com/cryofsickness2008

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        • #49
          If that were so, then every class should have Concentration as a class skill. The skill was intended for spellcasting, to continue to chant, move somatically, and whatnot uninterrupted. If someone attacks you while you're chuggin a potion and makes you momentarily stop, you can go right back to drinking it no problem, but screwing up a spell chant in the middle of casting it completely ruins the spell. See the difference?
          Heh, i guess my characters are deleted, now. Updating char list soon!

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          • #50
            *shrug* I don't see the need, but I think I'm in the minority at this point. You guys do what you think is best.

            Originally posted by Soulbadguy View Post
            And darkfangs.. you don't really play your bezerker anyways.. so it wouldn't matter would it??
            I do in fact play him. I just have a significant amount of schoolwork, fraternity life, and over Spring break no access to my desktop which has the game installed. I don't mean to sound snippy here if I do, but as I told the folks back on EoE I have other things I have to do.
            Virsing Etorix - blood thirsty axe for hire.

            Faderiel Rashedwa - singer, dancer, noble.

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            • #51
              Originally posted by Soulbadguy View Post
              Im talking about in the heat of battle.. not just everyday lives.

              Reading a scroll or whatever.. you still have to whip the scroll out from your pack.. there is some degree of concentration.. calmness when trying to reach for something or get anything from your pack while in a fight..and use it.


              Like I said...its not 100 percent full proof..

              I just don't see how anyone can just pull out a healing kit... start bandaging their wounds or someone elses.. stuffing herbs or what have yah , while in the heat of battle.. especially if you have a weapon in your hand.


              " Oh .. hold on a sec.. *sheaths his blade and whips out healing kit and starts bandaging Barbara the Barbarians wounds while dodging swords from the gobos* There! Your good to go!"


              Catch my drift? That is why i think you need concentration checks and attack of opportunities for scroll reading ,potion chuggin,herb stuffin and arse grabbin!

              there.. I can say no more about this subject.. i hope that verifies what im trying to say.

              And remember.. Im talking strictly when getting attacked by enemies not when just waltzing around in a non hostile enviroment...


              And darkfangs.. you don't really play your bezerker anyways.. so it wouldn't matter would it??
              None of which are truly precise actions. Ointments and salves can be applied quickly, and a potion chugged. Healing grants an auto-20 when out of combat, in combat it actually makes you roll, that's enough of a system for that.
              "Men fear thought as they fear nothing else on earth -- more than ruin -- more even than death.... Thought is subversive and revolutionary, destructive and terrible, thought is merciless to privilege, established institutions, and comfortable habit. Thought looks into the pit of hell and is not afraid. Thought is great and swift and free, the light of the world, and the chief glory of man."
              - Bertrand Russell

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              • #52
                Originally posted by Kaldaris View Post
                None of which are truly precise actions. Ointments and salves can be applied quickly, and a potion chugged. Healing grants an auto-20 when out of combat, in combat it actually makes you roll, that's enough of a system for that.
                Thank you Kaldaris for concisely saying what I couldn't quite come up with. I agree with you. What we have isn't game breaking and already has an established system as it is, so I think it's fine.
                Virsing Etorix - blood thirsty axe for hire.

                Faderiel Rashedwa - singer, dancer, noble.

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                • #53
                  Need to have something called the Healing Needle where you stab it into your heart and you are healing... then you begin bleeding from the wound.

                  I would think if you have like a beerhat with healing potions in it and the draws always in your mouth... you can heal in combat...

                  now if you are chugging healing potions with a closed face helmet... that is far more interesting.. since there must be a straw involved somewhere...

                  I guess it might be possible to wrap a bandage around your arm while fending off people.. you have four arms right? No only two? Well I suppose so as long as one arm is holding the sword you are good... you can deflect blows with that...

                  I like the potionhat idea... that should so become an item.

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                  • #54
                    I don't see how healing in combat is any different from casting spells in combat in terms of sensible actions.
                    Mika Dronic - Urban Ranger

                    Eagles may soar, but stoats don't get sucked into jet engines.

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                    • #55
                      Originally posted by Rannarix View Post
                      I don't see how healing in combat is any different from casting spells in combat in terms of sensible actions.
                      There is a combat casting feat. Plus I think Kung-Fu Hustle showed it best. =D

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                      • #56
                        Originally posted by grumblecake View Post
                        There is a combat casting feat. Plus I think Kung-Fu Hustle showed it best. =D
                        Indeed!

                        If eating grumblecakes gets you sent to prison what does loving grumblecakes get you?
                        Thom Grinwell: A man lost in the world and inside his own mind.
                        ------------------------------------------------
                        Avatar is a pretty good indication of what Thom looks like on a bad day.

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                        • #57
                          Your heart's desires.

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                          • #58
                            I think folks should stop nitpicking for realism lest other changes be forced as well. I'm sure it would take less than an hour to rattle off a page full of things that one should not be able to do during X, Y, and Z situations - but we are currently allowed because of game mechanics.

                            Use your imagination as to how someone can use a healing kit in combat. It's fantasy.
                            Keenan - who is she?

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                            • #59
                              But shouldn't it be believeable fantasy?

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                              • #60
                                Sure, and what's coming next?

                                Less hit point increase per level because there's no good reason why a level 9 character can eat more greataxe swings than a level 3?

                                Eating meals or getting gradual subdual damage when a character hunger? Taking incremental -1 to all checks per ten minutes that you don't bother to make potty breaks?

                                Not letting a character carry one spear, one halberd, a morningstar, 2 longswords and a warhammer because there's no way it'd fit in our backpacks?

                                It's not just fantasy - it's a game too.
                                Maia Nanethiel ~ Moon Elf Female Ranger

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