Recently, I posted regarding PVP and staying too long in unchallenging areas. I've clarified our view on this in the Rules section of the Wiki:
http://www.sundren.org/wiki/index.ph...llenging_Areas
This rule is designed to create a challenging environment for everyone who plays. We don't want areas too easy for you, and we don't want them too hard, either. High level characters create unfair match-ups for lower levels.
We don't discourage PVP based upon level disparity. If you have IC reason to get into PVP, please engage in it, no matter the level of your opponent. But, we don't want to present situations where you're likely to encounter an unchallenging situation for PVP. We have limited areas for low-levels to "level up," and they have few options for going around them. As such, we want to keep them relatively free of potential high-level problems.
In addition to PVP, high-levelers in an area can:
If you do this, you may not go over the same patrol grounds over-and-over. Go into the area once, make your round, and then leave. You may return the next day.
Additionally, you may go through areas if they lead to other areas as your final destination. Going through the Viridale fort to reach the Druid Glade makes perfect sense. Again, please don't linger in or patrol the low-level forest nearby repetitively.
Thanks for understanding--
PL
http://www.sundren.org/wiki/index.ph...llenging_Areas
This rule is designed to create a challenging environment for everyone who plays. We don't want areas too easy for you, and we don't want them too hard, either. High level characters create unfair match-ups for lower levels.
We don't discourage PVP based upon level disparity. If you have IC reason to get into PVP, please engage in it, no matter the level of your opponent. But, we don't want to present situations where you're likely to encounter an unchallenging situation for PVP. We have limited areas for low-levels to "level up," and they have few options for going around them. As such, we want to keep them relatively free of potential high-level problems.
In addition to PVP, high-levelers in an area can:
- Spawn too many hostiles for the lowbies
- Buff up lowbies to make the area way too easy
If you do this, you may not go over the same patrol grounds over-and-over. Go into the area once, make your round, and then leave. You may return the next day.
Additionally, you may go through areas if they lead to other areas as your final destination. Going through the Viridale fort to reach the Druid Glade makes perfect sense. Again, please don't linger in or patrol the low-level forest nearby repetitively.
Thanks for understanding--
PL

Comment