Originally posted by Fezzik
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Anyway, I agree with Fezzik's little statement.. I mean the logic behind it, except saying DMs are perfect RPers. I'm not a perfect RPer, your not, the DMs aren't, if you were a perfect RPer then you would be a perfect being =O. The DMs are probably some of the best roleplayers to do what they do, however.
As for staying on topic, I've always gone by in-roleplay skill rolls as "Do what your character would do." I don't look for the quality or content of the text, but the meaning. If someone is trying to convince my character to not do something and then roll a diplomacy check I wouldn't look at the roll but the meaning of the roll. What reason do they have to not do what they are about to do besides just "Don't do it!" If they type it just because "don't kill him, thats my friend!" That'd be enough to make my characters at least stall in killing them, if they were doing something like that. That or if someone makes a roll to spot something on my character, I'd let them see it depending on how good the roll is in relation to how visible it is. [[Trying to find a needle in a hay stack just by looking at the hay stack would take a natural 20 =P]]
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