Upcoming Events

Collapse

There are no results that meet this criteria.

Announcement

Collapse
No announcement yet.

Traps layed by your own faction...that kill you.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    It does sound like a BS trap.

    I like the way it works with the ones in the spittlefist caves where when you set it off it is spent.

    But after 5 mins or so it becomes re-set. Thus restoring the setting. Infinite traps are just pure evil and infinitely more powerful than a single trap should be... due to being infinite.
    If honour is truth and a lie is respect, then a secret is sacred.
    Confide in me my friend and I shall love you like no other.

    Comment


    • #17
      I'll look into the timing on the repetition when I can. They will stay repetitive, but maybe the respawn on them will be spaced out more.

      Thanks for the input guys. Please remember that suggestions are not meant to be repetitive. Once your point is made, please bow out and let others speak. Thank you for understanding--

      PL
      "Microsoft has to move the Reply All button further away from the Reply button. It's the computer equivalent of putting the vagina so close to the sphincter."
      -Bill Maher

      Comment


      • #18
        sorry guys I re-read my post it does sound a bit snarky. Was more jest than anything... I think gur has a valid point on the reset time of a trap and pl has a valid solution.

        Comment


        • #19
          hmm would rather just see a short cut for those in that group to get to the guild store or area to hang out/scheme.

          instead of more scripting (also work for staff). Instead a door or cavern shortcut would be cool.

          Setting the spot to higher for memebers would also be more scripting. Not sure what to think on that either. Due to that would also put folks hiding at a disadvantage. Though if a typical encounter is like 1 pc vs 4-6 pc, might help that one lonely PC trying to aid their fraction.

          Though instead of that perhaps a "Call to Arms" item for fraction memebers that will spawn at the used location, with a duration before they disappear, and a cool down. Only use able in the fraction areas. That would be cool.
          blame everything right in my life on god -Me.
          Being insane in a sane world is alot more fun then being a sane man in an insane world. -Me
          I am only what you percieve, and even that is an illusion. -Me.

          Ashinet Clavin Shiv Shadowsong

          Comment


          • #20
            you really want to give more power to people in a faction... their faction "buddies" RESPAWN!!! that's not enough?

            though the short cut is a great idea.. the bane-bowers have them.

            Comment


            • #21
              Havnt been on very recently (obviously) but when I was on last I remember I could see all the traps as Zackan (Veritas aligned) despite the fact that his spot skill is fail~ish
              Originally posted by roguethree
              If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

              Comment

              Working...
              X