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Of irons and crowns.

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  • Of irons and crowns.

    I do not know how possible or impossible will be, so this suggestion is made purely of the idea that it is in fact possible, granted lots of work involved.

    Lately I just found out that the in game money is only in stags (I had previously though each of my gold pieces was simply an iron.) Now for my suggestion.

    Making an item for in game money in place of the NwN 2 currency. Here is how.


    Pros

    -The gold number in your inventory will always remain at 0 as it is never used anymore.

    -The item will be a stackable up to an infinite amount, however there is a weight added to prevent those from hauling around too much coin. Also, a certain type of coin could weigh a great deal more than the other. (I'm not talking full pounds here. If someone is carrying a bunch of coins that weigh not even half a pound each, it builds up.)

    -A script will be added similar to the gold script, so you can buy items using this new item.

    -A script will be added to allow conversion and splitting of money. For example. If you gain 1000 irons, you have the option of converting it to 100 silvers, which gives you the option to convert to 10 stags, which gives you the option to convert to 1 crown. The reverse going for splitting the money.

    -Instead of taking up numbers in your "money counter" in your inventory, it will take up a slot in your inventory.

    If this worked, I would love to see it. Not only would it adhere to Sundren's currency topic, but it would add a great deal of immersion as well.

    Cons

    Again, this is all assuming that Staff has the time and dedication to make this work. The scripting would be advanced, and it would take an entire revamp to take out gold rewards from quests and replace them, delete all the gold in the server (player's too, and this would mean that players would have to send DM requests to replace x gold with x irons, which could create lots of stress), Make merchants scripted to take the item from inventory instead of coin, Make items have a value in inventory slot items instead of coin.

    Think about it. Honestly. Take in all of the possibilities as well as the things that could cause trouble. I do believe the sundren team is capable of this and much more. I'll be waiting <3
    Gribbon Shorn - The Silver-Tongued Halfling.

  • #2
    Umm... Lots of scripting little gain.

    Seems to over complicate the idea of just calling gold "Stags".

    Plus if it adds weight like some minor objects do, it kinda hurts dex based charators as well.
    blame everything right in my life on god -Me.
    Being insane in a sane world is alot more fun then being a sane man in an insane world. -Me
    I am only what you percieve, and even that is an illusion. -Me.

    Ashinet Clavin Shiv Shadowsong

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    • #3
      Gold and stores are hardcoded, not going to change.
      The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

      George Carlin

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      • #4
        Edit : was directed to the person before saulus xD Anywho if it is not going to change, then I will end my rant.

        Well, I feel you aren't actually thinking the full possibilities of the idea through. When you say 'little gain', some others could argue that. I for one think that it would make the environment a whole lot more believable, as well as immersion in the PW.


        If it hurts dex, drop it in a safe place until you are able to walk around a town and buy things without worrying about making a dex roll. I think it might not be as by those who go out and adventure non-stop, but for those like me who spend their entire time in Sundren City (or very near outposts like exigo) - it can be an awesome thing.

        My character is pretty much based around economy. He loves money, he loves counting it, he loves reading on the different ways civilizations use money. He uses this knowledge even to effect his RP. He is a rogue, but one with a silver tongue instead of a strong blade or swift hand. He uses deceit to get what he wants. One of his current endeavors is taking on the guise of a tax collector, and thus far has been very easy obtaining stags (previously I thought they were irons). Not only would this complicate things to make me actually think about things like, "How much of a bounty can I hold before I have to retreat to safe spot and empty my pockets." Or, "Does the person seem to be welfare? Should I ask for silvers or irons?"

        There is just a limitless amount of possibilities to think of, and of course an insurmountable list of cons to go with it. But that comes along with most things, wouldn't you say?
        Gribbon Shorn - The Silver-Tongued Halfling.

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        • #5
          Yeah the problem is it's not possible to do unless I somehow rebuilt and made our own entire store system which would break anything else we have setup with stores, not to mention every single store in Sundren would have to be replaced.

          So yeah.. not only is it really not possible to even do, it would take a LOT of work.
          The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

          George Carlin

          Comment


          • #6
            This system was in play on the Known Lands PW; It worked pretty well for the early stages of the persistant world, but if you go on there now you can garantee not a single experienced player there has a single coin on them...

            The reason: Gems weight nothing, gold weights something! Who is going to carry around sixty pounds of gold coins (my Barbarian excluded) when they can carry bolts of dispelling or gems which have no weight and a far greater value?
            Originally posted by roguethree
            If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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            • #7
              always best to have a little realism with alot of fantasy. Truth is having 20,000 coin that you hand over in ten seconds would mean we have alot of Gnomes. :P

              Making gold weigh something makes things that do not weight things become more value able.

              Now say you have a charactor with a str of 10. and go to buy something worth 30k. If that weighs alot it could take 10-15 minutes to walk to the store RL minutes. That is not much fun.

              Saulus, pointed out that stores would have to be modifed. But to make it so the items weighed something you would have to modify "on aquire", "on rest", "On log in" scripts also would have to have either an SQL server thingie to keep track of actual gold or have it set up different coin piles. A script to modify coin types,also to keep track of them.

              Its a WHOLE lotta work, and really adds little to a game world except frustration.

              Kinda reminds me of when I wanted gollem creation in nwn1. No one stepped up so I made it. at first it was a dozen scripts and buggy. About four revisions got it down to three, that also took alot of testing and time. To me the gollem creation was a really cool feature, though sad truth was only I was using it
              blame everything right in my life on god -Me.
              Being insane in a sane world is alot more fun then being a sane man in an insane world. -Me
              I am only what you percieve, and even that is an illusion. -Me.

              Ashinet Clavin Shiv Shadowsong

              Comment


              • #8
                I think Crowns could be possible is made as Miscellaneous Small objects that are worth 1k gold. Coppers and silvers would be harder to impossible do however, since the NWN2 gold system is integer-based.

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                • #9
                  Since Saulus has said no, this is no longer a suggestion.

                  I'm not sure why it's still being vetted. If you want to discuss an idea that can't be implemented, you can start this post over elsewhere.
                  "Microsoft has to move the Reply All button further away from the Reply button. It's the computer equivalent of putting the vagina so close to the sphincter."
                  -Bill Maher

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