Yes, you guessed it, I'm referring to "those levels". My suggestion is a simple one, there is very little on the server to entertain those mid-levels amongst us between Cartel and Veritas/Slitherscale, and I was wondering if there are any intentions to improve on this. Once you hit level 10, regardless of party exp, killing Cartel all day won't get you anywhere, and the alternatives are... somewhat scary. The Slitherscale are widely viewed as the toughest enemies on the server, and oddly inconsistent. my 8th level rogue spent a few hours in there the other day with two level 9s and they were doing pretty well. Then suddenly we were totally pwnz0red and our rug was swiftly pulled out from under us as we were pwnz0red repeatedly thereafter. Then there's the Veritas. 'Nuff said. That pretty much means that anyone of mid levels is restricted to either fruitlessly pounding away at Cartel, or braving the necropolis (another of those places where death can unexpectedly stab you in the head then piss on your grave)
My suggestion is that rather than focusing on more nasties to make the high levels higher, are we intending to add any mid-level nasties for us?
My suggestion is that rather than focusing on more nasties to make the high levels higher, are we intending to add any mid-level nasties for us?




Shiv Shadowsong

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