Crafting is one of the most saught after things on a PW. But it can be the most easily abused. And is a bitch to balance. I hear that the Sundren is soon to get crafting in. Besides limiting avaiblility of matierals. I have two suggestions that would basically stop abuse. Or cut it way back down from blatent levels. I am thinking for the Craft Wonderous Items, Craft Magical Arms and Armor, Craft Weapon and Craft Armor Feats. Not scribe scroll, brew potion, craft trap feats.
1. This is my prefered method if possible. Simply put a 24 hour cool down on the crafting feats. This would be good for game balance and prevent people from spaming there ability. Creating a magic sword or crafting mithral armor should be a big deal! Making a 24 hour cool down should make players with those skills not take crafting lightly. This would also prevent possible Spam --> sell to NPC merchan for gold issues.
2. Least prefered method. Mark all crafted items as Stolen such that players can only sell them to players or NPCs that handle stolen goods. I believe that PW The Frontier had to mark all master work items as stolen.
Those are just my two ideas, trying to help.
1. This is my prefered method if possible. Simply put a 24 hour cool down on the crafting feats. This would be good for game balance and prevent people from spaming there ability. Creating a magic sword or crafting mithral armor should be a big deal! Making a 24 hour cool down should make players with those skills not take crafting lightly. This would also prevent possible Spam --> sell to NPC merchan for gold issues.
2. Least prefered method. Mark all crafted items as Stolen such that players can only sell them to players or NPCs that handle stolen goods. I believe that PW The Frontier had to mark all master work items as stolen.
Those are just my two ideas, trying to help.

I was looking for someone to enchant my elven glade blade (elven scimitar) to +1. I like the way it looks as compared to the OC scimitars.


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