I'm posting this because I think that the current xp system is a bit unfair. I read somewhere that if you kill creatures with higher lvl than our chars that we get an exp bonus, I read that we are given bonuses if we are in a party. Well this doens't seem to be true.
I went to Sestra for the first time since I got back to the server to check out what's new, and I decided to try and kill a few ghosts, after a lot of effort i manage to take down a ghost using all the spells I had and in the end I got 20 Xp, I went to the hills killed a spittlefist defender with no effort at all and got 20 xp using just a couple of spells.
I went to the mossclaw meet with a party and after that to the goblins near there and I was getting like 8 xp per kill, sometimes I didn't get any xp at all. When we're preparing to get back home a large group spawns and I get killed almost instantly and get a 300xp penalty.
Everyone is grinding the hills now over and over again with no xp penalties.
I really liked the curve system it seemed more fair to the players that don't grind constantly and like to rp, now if I miss a day or two I find new players with a challenge rating of impossible.
To me it looks like right now this sistem only benefits those who grind, those that don't like to go kill goblins all the time get screwed.
Those who know my char know also that I like to sit by the fire and rp with everyone, but with the lack of DM's and events I get nothing out of rping the only reward I get from rping now is companionship nothing more. I hope that the quest system changes how things work.
Just my 2 cents
I went to Sestra for the first time since I got back to the server to check out what's new, and I decided to try and kill a few ghosts, after a lot of effort i manage to take down a ghost using all the spells I had and in the end I got 20 Xp, I went to the hills killed a spittlefist defender with no effort at all and got 20 xp using just a couple of spells.
I went to the mossclaw meet with a party and after that to the goblins near there and I was getting like 8 xp per kill, sometimes I didn't get any xp at all. When we're preparing to get back home a large group spawns and I get killed almost instantly and get a 300xp penalty.
Everyone is grinding the hills now over and over again with no xp penalties.
I really liked the curve system it seemed more fair to the players that don't grind constantly and like to rp, now if I miss a day or two I find new players with a challenge rating of impossible.
To me it looks like right now this sistem only benefits those who grind, those that don't like to go kill goblins all the time get screwed.
Those who know my char know also that I like to sit by the fire and rp with everyone, but with the lack of DM's and events I get nothing out of rping the only reward I get from rping now is companionship nothing more. I hope that the quest system changes how things work.
Just my 2 cents






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