Would be nice to hide the Fort roll done on heartbeat so it doesn't scroll the combat log. 10 is low enough where knowing the DC to beat just isn't important.
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Hide the Spine's Fort Save Roll
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I rather like the heartbeat saves. Though, I've always thought it should increase as you climb higher. Maybe by one each climb, 10,11,12,13? That will be a hard one to hide because it forces a roll, either way.[COLOR=Black][COLOR=Blue][I][B]Landristin Ly[/B][/I][/COLOR][I][B][COLOR=Blue]onstongue[/COLOR][/B][/I]: Ancient, Child of Colibrus. Advisor of Colibrus, Emissary of Sestra, Magistrate of Sestra.
-[I]Not fond of morning walks on the beach.[/I]
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I am ok with the CON check.
Part me also wants to lobby for feats like Steadfast Determination to stay relevant too. Mechanically we will decrease the usefulness of fort saves and fort related feats by doing this (at least when wandering about The Climb).
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Originally posted by QuillPig View PostPart me also wants to lobby for feats like Steadfast Determination to stay relevant too.UTC+8
Yes, I realise my RP writing sucks. Just be thankful I keep it short
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Thalanis Moonshadow
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All it does is take your con modifier and adds that as what your will save is based on. So say if you have a 10 con, and have the belt, then it puts you at 14. Which would mean you get a +2 modifier.Olivia Kimaris - Paladin of Lathander and Knight of the Northern Watch
Diary of Olivia
Originally posted by CornutoGlad everyone's being extra fucking ridiculous today.
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It also makes it so you cannot fail a fort save on a roll of a 1."Evil will always triumph over good, because good is dumb." ~ Lord Helmet
"How is duct tape like the force? It has a light side, a dark side, and it holds the universe together."
Characters:
Meliph Canton: Theurge and Servant of Lady Mystra
Rathan Valerian: Paladin of Helm
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Originally posted by OnyxTigress View PostAll it does is take your con modifier and adds that as what your will save is based on. So say if you have a 10 con, and have the belt, then it puts you at 14. Which would mean you get a +2 modifier.
Someone with Con 10 picking a Con-based feat is like making a Paladin with Cha 10. i.e. You can't dispute it being overpowered by quoting ~1% of the demographic.UTC+8
Yes, I realise my RP writing sucks. Just be thankful I keep it short
Characters
Thalanis Moonshadow
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My paladin took it, because when you have a nice big fort save, it's nice to not fail on a 1. Also, not a ton of amazing feats for paladins so you have some wiggle room. Not all feats are created equal though, I mean who takes improved initiative? (About the last 4-5 minutes for the reference).
I'm all for making the cold climb cold more lethal. Not just higher DC's but more damage, especially higher up. I know many casters can ignore it with a spell, but I seldom bother because the failure only happens on a 1 and the damage is so small.
As to the original request to hide it from the combat log, I am not sure if that is doable. Can the game give you stealth saves? Could we make the saves a lot harder and more deadly but less frequent to try and preserve the spirit of the request?I can't slow down, I can't hold back though you know I wish I could. No there ain't no rest for the wicked until we close our eyes for good!
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