I'm sure it has been mentioned before but it's slightly immersion breaking when you can summon and unsummon your animal companion every 15 seconds, fully healing them in the process. If they die this is not the case, and they become unsummonable til you've rested.
Whilst this is handy if you like your companion being essentially immortal it's also quite silly. Perhaps allow the summon ability to restore on partial rest regardless of whether they died or were manually unsummoned would be more suitable.
Of course, bandages would likely have to be tweaked to be useable on them, or they'd have very short lifespans indeed.
Anyway, thanks for consideration! (Either that or 'filing' this suggestion in the circular file >< )
Whilst this is handy if you like your companion being essentially immortal it's also quite silly. Perhaps allow the summon ability to restore on partial rest regardless of whether they died or were manually unsummoned would be more suitable.
Of course, bandages would likely have to be tweaked to be useable on them, or they'd have very short lifespans indeed.
Anyway, thanks for consideration! (Either that or 'filing' this suggestion in the circular file >< )






Comment