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  • #46
    Everybody has a piece of cake on this server.
    Personally, I play within' the rules and I've upset some people somewhat with my PvP elements, but I also enjoy the flow of Campfires, and long walks, talks about plans and such.

    (As far as PvP, I stay in character through all means and I DESPISE actually killing someone, I truly prefer to just knock you out - For Damian that spreads fear and the offering to the Dark Father from bloody wounds is made. :P)

    Paladins are - well - I think honestly I agree that they should be a request class. That is a very linear, ridiculously strong, and what should be very perfected form of RP'ed character. Not to be rude but, Paladins can rock about any persons socks off, bad guy or no. That being said, I could be wrong and perhaps they should stay up for grabs.

    Yes, there are plenty of people who seriously look at an end goal of around 60/60/60/60/55/50/45 attack with like 68 AC and massive death from hips. It's an element you must deal with as this server honestly offers the most, the DM staff is doing amazing.

    This thread was only sparked because I saw that daily as possibly unfair, it could just be that he smites good more - or does meaner stuff, I don't really know - we'll try a more tactical approach if possible next time. I never intended to say others were weak, but it's been address that a good portion of players from my experience can eat that vamp with a few potions.

    Derail time:

    Everyone here is amazing, I love playing with you all. I made an Enforcer character as the BH does need a more present force outreach - someone who makes a presence that we're very strong and real. (OK maybe not very strong but he gives off the impression of GRRR ) That being said - I despise killing straight up and I've had to go against a few people I liked already. Was it easy? No, but I stayed IC and followed rules and informed them: "Hey, I'm truly sorry, there is no ill intent OOC." For the most part they'er understanding and well. All people should take into the consideration that if you're going to make a character, make sure he can RP as well as he can dominate mechanics. Everyone wants a strong character, but more so people like to Rp then they would destroy ever single enemy they have. I understand River's frustration truly. The idea of you having a hard time handling some orcs, and then someone else can melt through Whurest and making ten-thousand upon runs is... Who else can say that truly then a select few?

    TLR - You're going to get aggravated, but remember to enjoy the game. No amount of combat, grinding, and aggressiveness will make up for true RP!

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    • #47
      Originally posted by Valhalla View Post
      Re: Fury's effortpost.


      Not to say you're wrong, but I do think your viewpoint there has been slightly colored by playing a class with considerably less ability to be mechanically sound and solo-capabale.
      I have to politely disagree with my viewpoint being colored, simply because I knew going into things that I was creating a support class. I have played rogues so very much and often that I am intimately familiar with how squishy they are, no matter how bad ass they may be. These are characters that are never meant to solo- ever. I continue to play them because the level of RP is just... stupidly fun and fascinating for me.

      I think we all want to build characters that are mechanically sound- I know I do, despite the fact I'm not very good at it. It's just the endless struggle between Roll Play vs Role Play, and each side will no doubt continue to infuriate the other so long as these games exist.
      River Swift

      "Timing is the main difference between being a hero, and being an asshole" -River

      "Nothing says "I matter" quite like having a price on your head" -Sandro

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      • #48
        One doesn't exclude the other.

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        • #49
          The BH daily seems doable, my only beef with it is that the goodie quest is like easy peasy to get to, what two area transfers? Ours is like five or six? When some of us have limited time to do it, ie daylight, that makes the trip very stressful.
          [COLOR=Black][COLOR=Blue][I][B]Landristin Ly[/B][/I][/COLOR][I][B][COLOR=Blue]onstongue[/COLOR][/B][/I]: Ancient, Child of Colibrus. Advisor of Colibrus, Emissary of Sestra, Magistrate of Sestra.

          -[I]Not fond of morning walks on the beach.[/I]
          [/COLOR]

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          • #50
            Originally posted by Yevelian View Post
            The BH daily seems doable, my only beef with it is that the goodie quest is like easy peasy to get to, what two area transfers? Ours is like five or six? When some of us have limited time to do it, ie daylight, that makes the trip very stressful.
            People keep bringing this up, but there's also one other thing not brought up. The fact that it's far more difficult for good players to camp the encounter and aid it to kill a few BH players.

            Conversely for BH players it's relatively easy to camp and aid the encounter.

            It was strategically placed in the Cult Site because it was an underutilized area, there will be other dailies that will be more accessible and not partitioned to good or evil... but honestly if we're complaining about going through a few extra transitions then maybe you don't want the XP that bad and shouldn't bother with it?
            The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

            George Carlin

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            • #51
              Life isn't fair. Just means the BHers have to be more badass to do it. Think of it like training!
              Lauan - knight of Thay " I have no fear, and death is merely an inconvenience to me. I do not die until ordered to do so, I do not fall until every last bit of life has left me. I stand tall, proud, a Thayan knight."

              Adeodatus Exitium -
              "Nobody is more dangerous than he who imagines himself pure in heart, for his purity, by definition, is unassailable." — James Baldwin

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              • #52
                Well a guaranteed 200 exp and 2000 gold a day for most characters, vs 200 exp and 2000 gold if you're lucky - It feels off to me but I suppose there is no fairness in life and war!

                Good luck all!

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                • #53
                  Vampire template.

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                  • #54
                    Vampire Template? That's your argument?

                    Mine: Paladin Class.
                    Yeah, what now buddy! xD


                    I think this thread is about wrapped, good reason was given and everything seems set.



                    Lets close this case my dear DM's! *Does the little Judge hitting mantle thing*

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