I want to start by saying I don't want anything like the old Kurz Cartel or even the Veritas Mountain. Those were, for the most part, leveling areas. But I'd like to see places like Sestra's River Path and Gate of the Sunderer turned into level 20 (+) faction contest zones, with npcs and perhaps a flag or guardhouse that is worth nominal amounts of rep, gold, and a small chunk of unmodified xp. Perhaps on it's own timer, but something that is both in character with each faction/subfaction, and an incentive to breed conflict. Likewise, I'd like to see Sundren faction npcs separated from Sundren commoners/merchants so Black Hand and other nefarious types can be set faction hostile for such locations.
Another idea I'd like to propose is putting retired faction pcs in these areas as red-teir npcs.
Another idea I'd like to propose is putting retired faction pcs in these areas as red-teir npcs.



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