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PvP Disarm

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  • #31
    Maybe a very Expensive item sold somewhere called a Lanyard... (a little piece of string) that gives you immunity to Disarm?
    Bree - Bookkeeper and diplomat of Exigo.

    Becky Dragonhin - Sword of the Loyal Fury, Knight of the Triad... the only Good hin in Sundren???
    Cybil Gelley (Retired)
    Perry Turnipfodder - aspiring talent, happy chronicler.

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    • #32
      Originally posted by Fezzik View Post
      Maybe a very Expensive item sold somewhere called a Lanyard... (a little piece of string) that gives you immunity to Disarm?
      Total Immunity is a no-no.
      It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
      Sydney Smith.

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      • #33
        Any way of boosting the effect of not getting disarmed? I know some orcs used to be immune... damn clever beasts with their strings!
        Bree - Bookkeeper and diplomat of Exigo.

        Becky Dragonhin - Sword of the Loyal Fury, Knight of the Triad... the only Good hin in Sundren???
        Cybil Gelley (Retired)
        Perry Turnipfodder - aspiring talent, happy chronicler.

        Comment


        • #34
          No way of boosting the resistance that I'm aware of, which is a shame. Having an object that offers permanent total immunity is a bit OTT - Especially when there are no creatures that use Disarm, so it would exist purely to negate an ability possessed by a fairly small group of characters who've used a precious feat to do so.

          As for creatures being immune - There's a toggle setting in the creatures blueprints that sets them disarmable or not, this needs to be set correctly. Sometimes it isn't, which results in the creature being immune to disarm. If you encounter such a creature then let the staff know and they can take change the blueprint.
          It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
          Sydney Smith.

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          • #35
            The disarm functionality is all hardcoded, to make any changes to the ability itself we would have to re-write it completely.
            The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

            George Carlin

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            • #36
              If it gets completely rewritten we should add Sunder and Disarm as general, featless, abilities for everyone and stick in Improved Sunder and Improved disarm as per pnp fighter feats.

              Sunder might also provide a good money sink and more trade for the crafters.
              It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
              Sydney Smith.

              Comment

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