Originally posted by thaelis
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We have all heard it before, but some timezones suffer from a lower population and less frequent DM activity than others. This server has an incredible player base that spans the globe... literally. So this is to be expected.
I would like to suggest a method by which players can progress to Epic Levels in a measured way. I recommend Sundren replace the 30 xp trickle with a 10 xp trickle once a character achieves 20th level. Currently this trickle is turned off all together. This new "Epic Level Trickle" would be an encouragement for people to continue to play a character after they hit 20th level and live in a timezone less blessed.
Before anyone summarily rejects the idea, consider first how long it would take for anyone to progress from 20th to 21st level. Given the experience requirement is 20,000 for Non ECL, at 10 experience points every 10 minutes in game... it would take 14 server days to progress. This is not an insignificant amount of time.
Granted, there was a time when players would park their characters in AFK to overcome the level cap... but this exploit was mitigated. So these 14 server days would have to be gained through time spent in game.
20th to 21st level: 14 server days
21st to 22nd level: An additional 14 server days and 16 hours
22nd to 23rd level: An additional 15 server days and 8 hours
...24th level: An additional 16 days and 2 hours.
That is just over 60 server days to secure 24th level, not counting the number of server days it took to achieve 20th level in the first place. I am stopping at 24th level because there aren't any current players who have surpassed that achievement to date.
Cheers!
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