I know everyone loves the new death system, which makes Permadeath a lot less likely whilst still keeping death relatively scary.
But, it has one side-effect which I do not like. No one carries/wears their most powerful magic items. They leave them in their storage chest and only take them out for special occasions.
Most of the cool items that were given out today are likely destined for Inn-room storage boxes all over Sundren.
I think this is kinda sad, and would suggest getting rid of the "lost item" chance, perhaps replacing it with an extra level-scaled gold or even small xp loss (massive xp loss can become really disheartening, but i still feel we need some kind of extra penalty to just vitality)
EDIT: Maybe like 20*level XP loss? Thats 400 for a 20th level character, which is probably still enough to make them shit-scared of dying since they can only gain DM xp!
But, it has one side-effect which I do not like. No one carries/wears their most powerful magic items. They leave them in their storage chest and only take them out for special occasions.
Most of the cool items that were given out today are likely destined for Inn-room storage boxes all over Sundren.
I think this is kinda sad, and would suggest getting rid of the "lost item" chance, perhaps replacing it with an extra level-scaled gold or even small xp loss (massive xp loss can become really disheartening, but i still feel we need some kind of extra penalty to just vitality)
EDIT: Maybe like 20*level XP loss? Thats 400 for a 20th level character, which is probably still enough to make them shit-scared of dying since they can only gain DM xp!





It gets a bit embarrasing once your down to your seventh char in four hours though

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