I've been around going on near 3 years now, and so I was there for a good while when there was a cap of 20 and you had to earn time, and now after where it's a free for all of how fast you can level, and I'll be honest, I actually grind LESS now then I used to.
Just hear me out. When there WAS a level cap, people almost always knew what level of power and importance you were based on where you grinded at any time, and most of the time, those people would clique together with people of their own power level and ignore the lowbies. That was definitely how it was when I first started playing. If you weren't in their level bracket, you didn't exist. But look at things now. You can't ever ignore someone based on level, even if today they are grinding viridale, because a few days later they could be your partner fighting the mossdale. It forces people to interact with new people because you don't know who you'll be fighting beside or against, even if you are epic.
So, in my opinion, I believe the removal of the cap was far better for the server, RP wise. Likewise, the fact that you get MORE exp the more people you group with encourages folk to go looking for others to increase their exp gain. Admittedly, they are largely quiet while they grind, but you also have to realize this is a game, and so therefor you don't really have the ability to fully use your character and hold a constant conversation. Suspense of belief in a video game is always necessary from time to time. But after the grind, I often RP with the folk I just grinded with, and that's the point of the server. To beat up monsters, get loot, and then RP with folk over an ale or by the campfire about it all.
Also, for those who have multiple 18+ characters, which DOES include myself, it doesn't make sense to use them as an example of why we need to put the cap back when we don't RP those characters hardly ever. IF you aren't roleplaying them, then they don't count, period. I have many screw-around characters, but I only count 3 of my characters in my vault as mattering at all, the rest are just there because I wanted to test something, or help someone level, or I needed to have a crafter, or any other of a variety of reasons. They don't get rp'd, so they don't count.
Also, the R3CG is accepting applications to join. Simply send a written letter to me, the head of cool gang resources, along with a twenty dollar bill, and we will see about moving your paper work through immediately.
Just hear me out. When there WAS a level cap, people almost always knew what level of power and importance you were based on where you grinded at any time, and most of the time, those people would clique together with people of their own power level and ignore the lowbies. That was definitely how it was when I first started playing. If you weren't in their level bracket, you didn't exist. But look at things now. You can't ever ignore someone based on level, even if today they are grinding viridale, because a few days later they could be your partner fighting the mossdale. It forces people to interact with new people because you don't know who you'll be fighting beside or against, even if you are epic.
So, in my opinion, I believe the removal of the cap was far better for the server, RP wise. Likewise, the fact that you get MORE exp the more people you group with encourages folk to go looking for others to increase their exp gain. Admittedly, they are largely quiet while they grind, but you also have to realize this is a game, and so therefor you don't really have the ability to fully use your character and hold a constant conversation. Suspense of belief in a video game is always necessary from time to time. But after the grind, I often RP with the folk I just grinded with, and that's the point of the server. To beat up monsters, get loot, and then RP with folk over an ale or by the campfire about it all.
Also, for those who have multiple 18+ characters, which DOES include myself, it doesn't make sense to use them as an example of why we need to put the cap back when we don't RP those characters hardly ever. IF you aren't roleplaying them, then they don't count, period. I have many screw-around characters, but I only count 3 of my characters in my vault as mattering at all, the rest are just there because I wanted to test something, or help someone level, or I needed to have a crafter, or any other of a variety of reasons. They don't get rp'd, so they don't count.
Also, the R3CG is accepting applications to join. Simply send a written letter to me, the head of cool gang resources, along with a twenty dollar bill, and we will see about moving your paper work through immediately.





, but we all do it; partly because we also need money.
Then if you go out to kill monsters, you are risking your life for virtually no gain (realism!)
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